tvExpand: Difference between revisions

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{{Command|= Comments
{{Command|Comments=
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| arma3 |= Game name
| arma3 |Game name=


|0.74|= Game version
|0.74|Game version=


|arg= local |= Arguments in MP
|gr1= GUI Control - Tree View |GROUP1=


|eff= local |= Effects in MP
|arg= local |Multiplayer Arguments=
 
|eff= local |Multiplayer Effects=
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| Expands tree item pointed to by the path. IDC means id of parent Tree View. |= Description
| Expands tree item pointed to by the path. IDC means id of parent Tree View. |DESCRIPTION=
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| '''tvExpand''' [idc, [path]] |= Syntax
| '''tvExpand''' [idc, path] |SYNTAX=
 
|p1= idc: [[Number]] |PARAMETER1=


|p1= [idc, [path]]: [[Array]] |= PARAMETER1
|p2= path: [[Array]] - Item [[Tree View Path]]. [] will expand the whole tree if it was collapsed previously with [] |PARAMETER2=


| [[Nothing]] |= RETURNVALUE
| [[Nothing]] |RETURNVALUE=  
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| s2= _ctrl [[tvExpand]] [path] |= Syntax
| s2= control [[tvExpand]] path |SYNTAX2=


| p21= _ctrl: [[Control]] |= PARAMETER1
|p21= control: [[Control]] |PARAMETER21=  


| p22= [path]: [[Array]] of [[Number]] |= PARAMETER1
|p22= path: [[Array]] - Item [[Tree View Path]]. [] will expand the whole tree if it was collapsed previously with [] |PARAMETER22=


| r2= [[Nothing]] |= RETURNVALUE
|r2= [[Nothing]] |RETURNVALUE2=
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|x1= <code>[[tvExpand]] [101, [0]];</code> |= Example 1
|x1= <code>[[tvExpand]] [101, [0]];</code> |EXAMPLE1=


|x1= <code>_ctrl [[tvExpand]] [1];</code> |= Example 1
|x2= <code>_ctrl [[tvExpand]] [1];</code> |EXAMPLE2=
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| [[tvAdd]], [[tvClear]], [[tvCollapse]], [[tvCount]], [[tvCurSel]], [[tvData]], [[tvDelete]], [[tvPicture]], [[tvSetCurSel]], [[tvSetData]], [[tvSetPicture]], [[tvSetValue]], [[tvSort]], [[tvSortByValue]], [[tvText]], [[tvValue]] |= See Also
| [[tvExpandAll]], [[tvAdd]], [[tvClear]], [[tvCollapse]], [[tvCount]], [[tvCurSel]], [[tvData]], [[tvDelete]], [[tvPicture]], [[tvSetCurSel]], [[tvSetData]], [[tvSetPicture]], [[tvSetValue]], [[tvSort]], [[tvSortByValue]], [[tvText]], [[tvValue]] |SEEALSO=


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
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}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<dd class="notedate">Posted: Sep 11 2014</dd>
<dt class="note">[[User:ffur2007slx2_5|ffur2007slx2_5]]</dt>
<dd class="note">(A3 1.28)tv command family overview
<code>
//tv command family available for CT_TREE (type 12)
[[private]] ["_count","_current","_data","_text","_value","_pic"];
_CT_TREE [[tvAdd]] [ [],"Parent_A"];
_CT_TREE [[tvAdd]] [ [0],"Child_A"];
_CT_TREE [[tvAdd]] [ [0,0],"Grandchild_A"];
_CT_TREE [[tvAdd]] [ [],"Parent_B"];
_CT_TREE [[tvAdd]] [ [1],"Child_B"];
[[file:WuChaoRen_CTTree001.png]]
_count = _CT_TREE [[tvCount]] []; //return 2
_CT_TREE [[tvSetCurSel]] [0,0,0]; //select grandchild_A
[[file:WuChaoRen_CTTree003.png]]
_current = [[tvCurSel]] _CT_TREE; //return [0,0,0]
_CT_TREE [[tvSetData]] [_current,"I'm grandchild_A"];
_data = _CT_TREE [[tvData]] _current; // "I'm grandchild_A"
_text = _CT_TREE [[tvText]] _current; //"Grandchild_A"
_CT_TREE [[tvSetValue]] [_current,14];
_value = _CT_TREE [[tvValue]] _current; // 14
_CT_TREE [[tvSetPicture]] [_current,[[getText]] ([[configFile]] >> "CfgWeapons" >> "optic_NVS" >> "picture")];
_pic = _CT_TREE [[tvPicture]] _current;
[[file:WuChaoRen_CTTree004.png]]
_CT_TREE [[tvExpand]] [1];
[[file:WuChaoRen_CTTree005.png]]
_CT_TREE [[tvSort]] [[],[[false]] ];
_CT_TREE [[tvSortByValue]] [[],[[false]] ];
[[file:WuChaoRen_CTTree006.png]]
_CT_TREE [[tvDelete]] [0,0]; //remove child_b
[[tvClear]] 12;
_CT_TREE [[tvCollapse]] [];
[[file:WuChaoRen_CTTree002.png]]
</code>
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_GUI_Control|{{uc:{{PAGENAME}}}}]]

Revision as of 12:43, 26 September 2020

Hover & click on the images for description

Description

Description:
Expands tree item pointed to by the path. IDC means id of parent Tree View.
Groups:
GUI Control - Tree View

Syntax

Syntax:
tvExpand [idc, path]
Parameters:
idc: Number
path: Array - Item Tree View Path. [] will expand the whole tree if it was collapsed previously with []
Return Value:
Nothing

Alternative Syntax

Syntax:
control tvExpand path
Parameters:
control: Control
path: Array - Item Tree View Path. [] will expand the whole tree if it was collapsed previously with []
Return Value:
Nothing

Examples

Example 1:
tvExpand [101, [0]];
Example 2:
_ctrl tvExpand [1];

Additional Information

See also:
tvExpandAlltvAddtvCleartvCollapsetvCounttvCurSeltvDatatvDeletetvPicturetvSetCurSeltvSetDatatvSetPicturetvSetValuetvSorttvSortByValuetvTexttvValue

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note