Difference between revisions of "unassignVehicle"

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| [[Nothing]] |= Return value
 
| [[Nothing]] |= Return value
 
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| x1 = unassignVehicle [[player]] |Example 1   
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| |= See also
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|x1= <code>unassignVehicle [[player]]</code> |Example 1   
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 +
 
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| [[assignAsCargo]], [[assignAsCommander]], [[assignAsDriver]], [[assignAsGunner]] |= See also
  
 
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Revision as of 14:08, 4 August 2006

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Description

Description:
Unit is unassigned from the vehicle. If he is currently in, group leader will issue order to disembark. Examples: unassignVehicle player will make the player disembark {unassignVehicle _x} forEach crew vehiclename will make all the occupants of a vehicle disembark
Groups:
Uncategorised

Syntax

Syntax:
unassignVehicle unit
Parameters:
unit: Object
Return Value:
Nothing

Examples

Example 1:
unassignVehicle player

Additional Information

See also:
Example 1 ____________________________________________________________________________________________

Notes

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Notes

Posted on August 4, 2006 - 12:05
hardrock
Notes from before the conversion: Even though: {unassignVehicle _x} forEach crew vehiclename will make all the occupants of a vehicle disembark, if they are the original crew of the vehicle then they will just get back in again. To prevent this happening also use allowGetIn as in the example below: {unassignVehicle _x} forEach crew vehiclename; crew vehiclename allowGetIn false

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