Difference between revisions of "unassignVehicle"
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| *ofp * * *\| *([0-1]\.[0-9]{2}) * \|game2" to "|game1= ofp |version1= $1 |game2") |
Lou Montana (talk | contribs) m (Add link to AI Group Vehicle Management) |
||
(2 intermediate revisions by the same user not shown) | |||
Line 32: | Line 32: | ||
|descr= Unassigns individual unit from a vehicle, i.e removes [[assignedVehicleRole]] of the unit. | |descr= Unassigns individual unit from a vehicle, i.e removes [[assignedVehicleRole]] of the unit. | ||
If the unit is currently in that vehicle, the group leader will issue an order to disembark. | If the unit is currently in that vehicle, the group leader will issue an order to disembark. | ||
− | + | {{Feature|informative|See [[AI Group Vehicle Management]] for more information.}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |s1= | + | |s1= [[unassignVehicle]] unitName |
|p1= unitName: [[Object]] | |p1= unitName: [[Object]] | ||
Line 58: | Line 48: | ||
|seealso= [[assignAsCargo]], [[assignAsCommander]], [[assignAsDriver]], [[assignAsGunner]], [[assignAsTurret]], [[assignedVehicle]], [[leaveVehicle]] | |seealso= [[assignAsCargo]], [[assignAsCommander]], [[assignAsDriver]], [[assignAsGunner]], [[assignAsTurret]], [[assignedVehicle]], [[leaveVehicle]] | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− |
Revision as of 00:30, 6 August 2021
Description
- Description:
- Unassigns individual unit from a vehicle, i.e removes assignedVehicleRole of the unit. If the unit is currently in that vehicle, the group leader will issue an order to disembark.
- Groups:
- Object ManipulationUnit Control
Syntax
- Syntax:
- unassignVehicle unitName
- Parameters:
- unitName: Object
- Return Value:
- Nothing
Examples
- Example 1:
unassignVehicle player;
- Example 2:
{ unassignVehicle _x } forEach crew _vehiclenNme;
Will make all the occupants of a vehicle disembark- Example 3:
{ unassignVehicle _x } forEach crew _vehicleName; crew _vehiclename allowGetIn false;
Will make all the occupants of a vehicle disembark and stop them from getting back in
Additional Information
- See also:
- assignAsCargoassignAsCommanderassignAsDriverassignAsGunnerassignAsTurretassignedVehicleleaveVehicle
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation
- Command Group: Unit Control
- Scripting Commands: Global Effect