unassignVehicle: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (effect global)
mNo edit summary
Line 54: Line 54:


[[Category:Scripting Commands|UNASSIGNVEHICLE]]
[[Category:Scripting Commands|UNASSIGNVEHICLE]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|UNASSIGNVEHICLE]]
[[Category:Scripting Commands OFP 1.96|UNASSIGNVEHICLE]]
[[Category:Scripting Commands OFP 1.46|UNASSIGNVEHICLE]]
[[Category:Scripting Commands OFP 1.46|UNASSIGNVEHICLE]]

Revision as of 12:05, 25 September 2014

Hover & click on the images for description

Description

Description:
Unassigns a unit from whichever vehicle that unit is currently assigned to. If the unit is currently in that vehicle, the group leader will issue an order to disembark.
Groups:
Uncategorised

Syntax

Syntax:
unassignVehicle unitName
Parameters:
unitName: Object
Return Value:
Nothing

Examples

Example 1:
unassignVehicle player;
Example 2:
{ unassignVehicle _x } forEach crew _vehiclename; Will make all the occupants of a vehicle disembark

Additional Information

See also:
assignAsCargoassignAsCommanderassignAsDriverassignAsGunnerassignAsTurretassignedVehicleleaveVehicle

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 4, 2006 - 12:05
hardrock
Notes from before the conversion: Even though: {unassignVehicle _x} forEach crew vehiclename will make all the occupants of a vehicle disembark, if they are the original crew of the vehicle then they will just get back in again. To prevent this happening also use allowGetIn as in the example below: {unassignVehicle _x} forEach crew vehiclename; crew vehiclename allowGetIn false

Bottom Section