unassignVehicle: Difference between revisions

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|gr2= Unit Control
|gr2= Unit Control


|descr= Unassigns individual unit from a vehicle, i.e removes [[assignedVehicleRole]] of the unit.
|descr= Unassigns individual unit from a vehicle, usually previously assigned with ''assignAsXXX'' command, i.e removes [[assignedVehicleRole]] of the unit.
If the unit is currently in that vehicle, the group leader will issue an order to disembark.
If the unit is currently in that vehicle, the group leader will issue an order to disembark.
{{Feature|informative|See [[AI Group Vehicle Management]] for more information.}}
{{Feature|informative|See [[AI Group Vehicle Management]] for more information.}}
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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[unassignVehicle]] [[player]];</code>
|x1= <sqf>unassignVehicle player;</sqf>
   
   
|x2= <code>{ [[unassignVehicle]] [[Magic Variables|_x]] } [[forEach]] [[crew]] _vehiclenNme;</code> Will make all the occupants of a vehicle disembark
|x2= Make all the occupants of a vehicle disembark:
<sqf>{ unassignVehicle _x } forEach crew _vehicle;</sqf>


|x3= <code>{ [[unassignVehicle]] [[Magic Variables|_x]] } [[forEach]] [[crew]] _vehicleName; [[crew]] _vehiclename [[allowGetIn]] [[false]];</code> Will make all the occupants of a vehicle disembark and stop them from getting back in
|x3= Make all the occupants of a vehicle disembark and unable to get back in:
<sqf>
private _crew = crew _vehicle;
{ unassignVehicle _x } forEach _crew;
_crew allowGetIn false;
</sqf>


|seealso= [[assignAsCargo]] [[assignAsCommander]] [[assignAsDriver]] [[assignAsGunner]] [[assignAsTurret]] [[assignedVehicle]] [[leaveVehicle]]
|seealso= [[assignAsCargo]] [[assignAsCommander]] [[assignAsDriver]] [[assignAsGunner]] [[assignAsTurret]] [[assignedVehicle]] [[leaveVehicle]] [[assignedVehicles]] [[assignedGroup]] [[fullCrew]]
}}
}}

Latest revision as of 21:52, 28 March 2024

Hover & click on the images for description

Description

Description:
Unassigns individual unit from a vehicle, usually previously assigned with assignAsXXX command, i.e removes assignedVehicleRole of the unit. If the unit is currently in that vehicle, the group leader will issue an order to disembark.
See AI Group Vehicle Management for more information.
Groups:
Object ManipulationUnit Control

Syntax

Syntax:
unassignVehicle unitName
Parameters:
unitName: Object
Return Value:
Nothing

Examples

Example 1:
unassignVehicle player;
Example 2:
Make all the occupants of a vehicle disembark:
{ unassignVehicle _x } forEach crew _vehicle;
Example 3:
Make all the occupants of a vehicle disembark and unable to get back in:
private _crew = crew _vehicle; { unassignVehicle _x } forEach _crew; _crew allowGetIn false;

Additional Information

See also:
assignAsCargo assignAsCommander assignAsDriver assignAsGunner assignAsTurret assignedVehicle leaveVehicle assignedVehicles assignedGroup fullCrew

Notes

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