unassignVehicle: Difference between revisions

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m (Text replacement - "{{Command " to "{{RV|type=command ")
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
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|x3= <code>{ [[unassignVehicle]] [[Magic Variables|_x]] } [[forEach]] [[crew]] _vehicleName; [[crew]] _vehiclename [[allowGetIn]] [[false]];</code> Will make all the occupants of a vehicle disembark and stop them from getting back in
|x3= <code>{ [[unassignVehicle]] [[Magic Variables|_x]] } [[forEach]] [[crew]] _vehicleName; [[crew]] _vehiclename [[allowGetIn]] [[false]];</code> Will make all the occupants of a vehicle disembark and stop them from getting back in


| [[assignAsCargo]], [[assignAsCommander]], [[assignAsDriver]], [[assignAsGunner]], [[assignAsTurret]], [[assignedVehicle]], [[leaveVehicle]]
|seealso= [[assignAsCargo]], [[assignAsCommander]], [[assignAsDriver]], [[assignAsGunner]], [[assignAsTurret]], [[assignedVehicle]], [[leaveVehicle]]
}}
}}



Revision as of 01:14, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object ManipulationUnit Control

Syntax

Syntax:
Syntax needed
Parameters:
unitName: Object
Return Value:
Return value needed

Examples

Example 1:
unassignVehicle player;
Example 2:
{ unassignVehicle _x } forEach crew _vehiclenNme; Will make all the occupants of a vehicle disembark
Example 3:
{ unassignVehicle _x } forEach crew _vehicleName; crew _vehiclename allowGetIn false; Will make all the occupants of a vehicle disembark and stop them from getting back in

Additional Information

See also:
assignAsCargoassignAsCommanderassignAsDriverassignAsGunnerassignAsTurretassignedVehicleleaveVehicle

Notes

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