unitTurret: Difference between revisions

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{{Command|Comments=
{{RV|type=command
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| arma3dev |Game name=
|game1= arma3
|version1= 2.00


|1.99|Game version=
|gr1= Turrets


|gr1= Turrets |GROUP1=
|descr= Returns the turret path the given vehicle's gunner is in.
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To get the turret's unit see [[turretUnit]].


| Returns the turret path the given vehicle's gunner is in. <tt>[-1]</tt> is returned if gunner is driver. When unit is not in any of vehicle's turret, empty array <tt>[]</tt> is returned. To get unit in turret see [[turretUnit]] |DESCRIPTION=
|s1= vehicle [[unitTurret]] gunner
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| vehicle [[unitTurret]] gunner |SYNTAX=
|p1= vehicle: [[Object]]


|p1= vehicle: [[Object]] |PARAMETER1=
|p2= gunner: [[Object]]


|p2= gunner: [[Object]] |PARAMETER2=
|r1= [[Array]] format [[Turret Path]].
{{hl|[-1]}} is returned if the [[gunner]] is also the [[driver]].
When no units are in any of vehicle's turret, empty array {{hl|[]}} is returned.


|p3= |PARAMETER3=  
|x1= <sqf>_vehicle unitTurret _gunner;</sqf>


| [[Array]] - turret path |RETURNVALUE=  
|x2= <sqf>vehicle player unitTurret player;</sqf>


 
|seealso= [[turretUnit]] [[driver]] [[gunner]] [[commander]] [[effectiveCommander]] [[currentPilot]] [[moveInTurret]] [[assignAsTurret]] [[assignedVehicleRole]] [[lockedTurret]] [[isTurnedOut]]
|x1= <code>_vehicle [[unitTurret]] _gunner;</code>|EXAMPLE1=
|x2= <code>[[vehicle]] [[player]] [[unitTurret]] [[player]];</code>|EXAMPLE2=
 
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| [[turretUnit]], [[driver]], [[gunner]], [[commander]], [[effectiveCommander]], [[currentPilot]], [[moveInTurret]], [[assignAsTurret]], [[assignedVehicleRole]], [[lockedTurret]], [[isTurnedOut]] |SEEALSO=
 
|  |MPBEHAVIOUR=
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}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
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</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 11:47, 8 August 2022

Hover & click on the images for description

Description

Description:
Returns the turret path the given vehicle's gunner is in. To get the turret's unit see turretUnit.
Groups:
Turrets

Syntax

Syntax:
vehicle unitTurret gunner
Parameters:
vehicle: Object
gunner: Object
Return Value:
Array format Turret Path. [-1] is returned if the gunner is also the driver. When no units are in any of vehicle's turret, empty array [] is returned.

Examples

Example 1:
_vehicle unitTurret _gunner;
Example 2:
vehicle player unitTurret player;

Additional Information

See also:
turretUnit driver gunner commander effectiveCommander currentPilot moveInTurret assignAsTurret assignedVehicleRole lockedTurret isTurnedOut

Notes

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Only post proven facts here! Add Note