Difference between revisions of "vehicle"

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(Undo revision 110084 by killzone_kid (talk))
m (template:command argument fix)
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| Vehicle in which given unit is mounted. If none, unit is returned. Alternatively, use [[objectParent]] |= Description
+
| Vehicle in which given unit is mounted. If none, unit is returned. Alternatively, use [[objectParent]] |DESCRIPTION=
 
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| '''vehicle''' unitName |= Syntax
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| '''vehicle''' unitName |SYNTAX=
  
|p1= unitName: [[Object]] |= Parameter 1
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|p1= unitName: [[Object]] |PARAMETER1=
  
| [[Object]] |= Return value
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| [[Object]] |RETURNVALUE=
 
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|x1= SQS <code>? '''vehicle''' [[player]] <nowiki>!=</nowiki> [[player]] : [[hint]] "Player is in a vehicle"</code> |= Example 1
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|x1= SQS <code>? '''vehicle''' [[player]] <nowiki>!=</nowiki> [[player]] : [[hint]] "Player is in a vehicle"</code> |EXAMPLE1=
|x2= SQF<code>if ([[vehicle]] [[player]] != [[player]]) [[then]] {[[hint]] "Player is in a vehicle"};</code> |= Example 2
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|x2= SQF<code>if ([[vehicle]] [[player]] != [[player]]) [[then]] {[[hint]] "Player is in a vehicle"};</code> |EXAMPLE2=
 
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| [[objectParent]] |= See also
+
| [[objectParent]] |SEEALSO=
  
 
}}
 
}}

Revision as of 15:51, 7 April 2019

Introduced with Operation Flashpoint version 1.001.00Arguments of this scripting command don't have to be local to the client the command is executed on
Hover & click on the images for descriptions

Description

Description:
Vehicle in which given unit is mounted. If none, unit is returned. Alternatively, use objectParent

Syntax

Syntax:
vehicle unitName
Parameters:
unitName: Object
Return Value:
Object

Examples

Example 1:
SQS ? vehicle player != player : hint "Player is in a vehicle"
Example 2:
SQFif (vehicle player != player) then {hint "Player is in a vehicle"};

Additional Information

See also:
objectParent

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

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