vehicle: Difference between revisions

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m (template:command argument fix)
m (Text replacement - "[[Category:Scripting Commands ArmA|" to "[[Category:Scripting Commands Armed Assault|")
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{{Command|= Comments
{{Command|Comments=
____________________________________________________________________________________________
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| ofp |= Game name
| ofp |Game name=


|1.00|= Game version
|1.00|Game version=


|arg= global |Multiplayer Arguments=
|arg= global |Multiplayer Arguments=
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[[Category:Scripting Commands OFP 1.96|VEHICLE]]
[[Category:Scripting Commands OFP 1.96|VEHICLE]]
[[Category:Scripting Commands OFP 1.46|VEHICLE]]
[[Category:Scripting Commands OFP 1.46|VEHICLE]]
[[Category:Scripting Commands ArmA|VEHICLE]]
[[Category:Scripting Commands Armed Assault|VEHICLE]]
[[Category:Scripting Commands ArmA2|VEHICLE]]
[[Category:Scripting Commands Arma 2|VEHICLE]]
[[Category:Scripting Commands Arma 3|VEHICLE]]
[[Category:Scripting Commands Arma 3|VEHICLE]]

Revision as of 20:59, 3 June 2020

Hover & click on the images for description

Description

Description:
Vehicle in which given unit is mounted. If none, unit is returned. Alternatively, use objectParent
Groups:
Uncategorised

Syntax

Syntax:
vehicle unitName
Parameters:
unitName: Object
Return Value:
Object

Examples

Example 1:
SQS ? vehicle player != player : hint "Player is in a vehicle"
Example 2:
SQFif (vehicle player != player) then {hint "Player is in a vehicle"};

Additional Information

See also:
objectParent

Notes

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Only post proven facts here! Add Note

Notes

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