vehicle: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Comments" to "|Comments=")
mNo edit summary
(4 intermediate revisions by one other user not shown)
Line 2: Line 2:
____________________________________________________________________________________________
____________________________________________________________________________________________


| ofp |= Game name
| ofp |Game name=


|1.00|= Game version
|1.00|Game version=


|arg= global |Multiplayer Arguments=
|arg= global |Multiplayer Arguments=


|gr1= Object Manipulation |GROUP1=
____________________________________________________________________________________________
____________________________________________________________________________________________


Line 40: Line 41:
[[Category:Scripting Commands OFP 1.96|VEHICLE]]
[[Category:Scripting Commands OFP 1.96|VEHICLE]]
[[Category:Scripting Commands OFP 1.46|VEHICLE]]
[[Category:Scripting Commands OFP 1.46|VEHICLE]]
[[Category:Scripting Commands ArmA|VEHICLE]]
[[Category:Scripting Commands Armed Assault|VEHICLE]]
[[Category:Scripting Commands ArmA2|VEHICLE]]
[[Category:Scripting Commands Arma 2|VEHICLE]]
[[Category:Scripting Commands Arma 3|VEHICLE]]
[[Category:Scripting Commands Arma 3|VEHICLE]]

Revision as of 14:13, 24 September 2020

Hover & click on the images for description

Description

Description:
Vehicle in which given unit is mounted. If none, unit is returned. Alternatively, use objectParent
Groups:
Object Manipulation

Syntax

Syntax:
vehicle unitName
Parameters:
unitName: Object
Return Value:
Object

Examples

Example 1:
SQS ? vehicle player != player : hint "Player is in a vehicle"
Example 2:
SQFif (vehicle player != player) then {hint "Player is in a vehicle"};

Additional Information

See also:
objectParent

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section