Difference between revisions of "vehicle"

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| Vehicle in which given unit is mounted. If none, unit is returned. |= Description
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| Vehicle in which given unit is mounted. If none, unit is returned. Alternatively, use [[objectParent]] |= Description
 
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| [[Object]] <nowiki>=</nowiki> '''vehicle''' unitName |= Syntax
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| '''vehicle''' unitName |= Syntax
  
 
|p1= unitName: [[Object]] |= Parameter 1
 
|p1= unitName: [[Object]] |= Parameter 1
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|x1= SQS <code>? '''vehicle''' [[player]] <nowiki>!=</nowiki> [[player]] : [[hint]] "Player is in a vehicle"</code> |= Example 1
 
|x1= SQS <code>? '''vehicle''' [[player]] <nowiki>!=</nowiki> [[player]] : [[hint]] "Player is in a vehicle"</code> |= Example 1
|x2= SQF (see Notes)<code>if ( '''vehicle''' [[player]] <nowiki>!=</nowiki> player ) then { [[hint]] "Player is in a vehicle"; };</code> |= Example 2
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|x2= SQF (see Notes)<code>if ([[vehicle]] [[player]] != [[player]]) [[then]] {[[hint]] "Player is in a vehicle"};</code> |= Example 2
 
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Revision as of 12:23, 15 May 2016

Introduced with Operation Flashpoint version 1.001.00
Hover & click on the images for descriptions

Description

Description:
Vehicle in which given unit is mounted. If none, unit is returned. Alternatively, use objectParent

Syntax

Syntax:
vehicle unitName
Parameters:
unitName: Object
Return Value:
Object

Examples

Example 1:
SQS ? vehicle player != player : hint "Player is in a vehicle"
Example 2:
SQF (see Notes)if (vehicle player != player) then {hint "Player is in a vehicle"};

Additional Information

See also:
objectParent

Notes

i
Only post proven facts here. Report bugs on the feedback tracker and discuss on the Arma Discord or on the Forums.

Notes

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