Difference between revisions of "vehicle"

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(Undo revision 95800 by Benargee (talk) some strange edit probably unintended)
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|x1= SQS <code>? '''vehicle''' [[player]] <nowiki>!=</nowiki> [[player]] : [[hint]] "Player is in a vehicle"</code> |= Example 1
 
|x1= SQS <code>? '''vehicle''' [[player]] <nowiki>!=</nowiki> [[player]] : [[hint]] "Player is in a vehicle"</code> |= Example 1
|x2= SQF (see Notes)<code>if ([[vehicle]] [[player]] != [[player]]) [[then]] {[[hint]] "Player is in a vehicle"};</code> |= Example 2
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|x2= SQF<code>if ([[vehicle]] [[player]] != [[player]]) [[then]] {[[hint]] "Player is in a vehicle"};</code> |= Example 2
 
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Revision as of 23:48, 16 May 2016

Introduced with Operation Flashpoint version 1.001.00
Hover & click on the images for descriptions

Description

Description:
Vehicle in which given unit is mounted. If none, unit is returned. Alternatively, use objectParent

Syntax

Syntax:
vehicle unitName
Parameters:
unitName: Object
Return Value:
Object

Examples

Example 1:
SQS ? vehicle player != player : hint "Player is in a vehicle"
Example 2:
SQFif (vehicle player != player) then {hint "Player is in a vehicle"};

Additional Information

See also:
objectParent

Notes

i
Only post proven facts here. Report bugs on the feedback tracker and discuss on the Arma Discord or on the Forums.

Notes

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