vehicle: Difference between revisions

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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| ofp |Game name=
|game1= ofp
|version1= 1.00


|1.00|Game version=
|game2= ofpe
|version2= 1.00


|arg= global |Multiplayer Arguments=
|game3= arma1
|version3= 1.00


____________________________________________________________________________________________
|game4= arma2
|version4= 1.00


| Vehicle in which given unit is mounted. If none, unit is returned. Alternatively, use [[objectParent]] |DESCRIPTION=
|game5= arma2oa
____________________________________________________________________________________________
|version5= 1.50


| '''vehicle''' unitName |SYNTAX=
|game6= tkoh
|version6= 1.00


|p1= unitName: [[Object]] |PARAMETER1=
|game7= arma3
|version7= 0.50


| [[Object]] |RETURNVALUE=
|arg= global
____________________________________________________________________________________________
 
|x1= SQS <code>? '''vehicle''' [[player]] <nowiki>!=</nowiki> [[player]] : [[hint]] "Player is in a vehicle"</code> |EXAMPLE1=
|x2= SQF<code>if ([[vehicle]] [[player]] != [[player]]) [[then]] {[[hint]] "Player is in a vehicle"};</code> |EXAMPLE2=
____________________________________________________________________________________________


| [[objectParent]] |SEEALSO=
|gr1= Object Manipulation


}}
|descr= Vehicle in which given unit is mounted. If none, unit is returned. Alternatively, use [[objectParent]]
{{Feature|important|While [[vehicle]] may return the vehicle the unit is in for '''[[alive]]''' units, for dead units which are groupless, this command returns the unit itself - use [[objectParent]] instead.}}
 
|s1= [[vehicle]] unitName
 
|p1= unitName: [[Object]]
 
|r1= [[Object]]


<h3 style="display:none">Notes</h3>
|x1= SQS
<dl class="command_description">
<sqs>? vehicle player != player : hint "Player is in a vehicle"</sqs>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
|x2= SQF
<sqf>if (vehicle player != player) then { hint "Player is in a vehicle" };</sqf>


[[Category:Scripting Commands|VEHICLE]]
|seealso= [[objectParent]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
}}
[[Category:Scripting Commands OFP 1.96|VEHICLE]]
[[Category:Scripting Commands OFP 1.46|VEHICLE]]
[[Category:Scripting Commands Armed Assault|VEHICLE]]
[[Category:Scripting Commands Arma 2|VEHICLE]]
[[Category:Scripting Commands Arma 3|VEHICLE]]

Latest revision as of 18:12, 23 March 2023

Hover & click on the images for description

Description

Description:
Vehicle in which given unit is mounted. If none, unit is returned. Alternatively, use objectParent
While vehicle may return the vehicle the unit is in for alive units, for dead units which are groupless, this command returns the unit itself - use objectParent instead.
Groups:
Object Manipulation

Syntax

Syntax:
vehicle unitName
Parameters:
unitName: Object
Return Value:
Object

Examples

Example 1:
SQS
? vehicle player != player : hint "Player is in a vehicle"
Example 2:
SQF
if (vehicle player != player) then { hint "Player is in a vehicle" };

Additional Information

See also:
objectParent

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note