vehicle: Difference between revisions

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m (arma3 category)
(sqf example; note about current arma 3 output)
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|x1= <code>? vehicle [[player]] <nowiki>!=</nowiki> [[player]] : [[hint]] "Player is in a vehicle"</code> - This example is for use in scripts. |= Example 1
|x1= SQS <code>? '''vehicle''' [[player]] <nowiki>!=</nowiki> [[player]] : [[hint]] "Player is in a vehicle"</code> |= Example 1
|x2= SQF (see Notes)<code>if ( '''vehicle''' [[player]] <nowiki>!=</nowiki> player ) then { [[hint]] "Player is in a vehicle"; };</code> |= Example 2
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<dd class="notedate">Posted on February 16, 2014
<dt class="note">'''[[User:Strangepete|Strangepete]]'''
<dd class="note">As of Arma 3, ( vehicle unit == unit ) is TRUE for units in the vehicle's Driver seat, IF vehicle not named manually in Editor.
Example 2 will return TRUE if vehicle pre-named in Editor; Example 2 will return FALSE if vehicle not pre-named, and player in Driver seat
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Revision as of 16:55, 16 February 2014

Hover & click on the images for description

Description

Description:
Vehicle in which given unit is mounted. If none, unit is returned.
Groups:
Uncategorised

Syntax

Syntax:
Object = vehicle unitName
Parameters:
unitName: Object
Return Value:
Object

Examples

Example 1:
SQS ? vehicle player != player : hint "Player is in a vehicle"
Example 2:
SQF (see Notes)if ( vehicle player != player ) then { hint "Player is in a vehicle"; };

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on February 16, 2014
Strangepete
As of Arma 3, ( vehicle unit == unit ) is TRUE for units in the vehicle's Driver seat, IF vehicle not named manually in Editor. Example 2 will return TRUE if vehicle pre-named in Editor; Example 2 will return FALSE if vehicle not pre-named, and player in Driver seat

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