velocity: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| ofpr |= Game name
|game1= ofp
|version1= 1.80


|1.8|= Game version
|game2= ofpe
____________________________________________________________________________________________
|version2= 1.00


| Return velocity (speed vector) of [[Object#Unit|Unit]] as an array with format [x, y, z]. Units are in metres per second. |= Description
|game3= arma1
____________________________________________________________________________________________
|version3= 1.00


| [[Array]] <nowiki>=</nowiki> '''velocity''' vehicleName |= Syntax
|game4= arma2
|version4= 1.00


|p1= vehicleName: [[Object]] |= Parameter 1
|game5= arma2oa
|version5= 1.50


| [[Array]] |= Return value
|game6= tkoh
____________________________________________________________________________________________
|version6= 1.00
 
|x1= <code>vector = [[velocity]] jeep;</code> |= Example 1
|x2= <code>? ([[velocity]] _plane1 [[select]] 2) > 50 : [[hint]] "Aircraft is climbing up too fast!";</code> |= Example 2
____________________________________________________________________________________________


| [[velocityModelSpace]],
|game7= arma3
[[setVelocity]],
|version7= 0.50
[[setVelocityTransformation]] |= See also


}}
|gr1= Object Manipulation
 
|descr= Returns the velocity of the object as vector in m/s.
 
|s1= [[velocity]] object
 
|p1= object: [[Object]]


<h3 style="display:none">Notes</h3>
|r1= [[Array]] - [[Vector3D]]
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|x1= <code>_vector = [[velocity]] jeep;</code>
</dl>


<h3 style="display:none">Bottom Section</h3>
|x2= <code>[[if]] (([[velocity]] _plane1 [[select]] 2) > 50) [[then]] { [[hint]] "Aircraft is climbing up too fast!"; };</code>


[[Category:Scripting Commands|VELOCITY]]
|seealso= [[setVelocity]], [[velocityModelSpace]], [[setVelocityModelSpace]], [[setVelocityTransformation]], [[speed]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
}}
[[Category:Scripting Commands OFP 1.96|VELOCITY]]
[[Category:Scripting Commands ArmA|VELOCITY]]
[[Category:Scripting Commands ArmA2|VELOCITY]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 21:22, 10 June 2021

Hover & click on the images for description

Description

Description:
Returns the velocity of the object as vector in m/s.
Groups:
Object Manipulation

Syntax

Syntax:
velocity object
Parameters:
object: Object
Return Value:
Array - Vector3D

Examples

Example 1:
_vector = velocity jeep;
Example 2:
if ((velocity _plane1 select 2) > 50) then { hint "Aircraft is climbing up too fast!"; };

Additional Information

See also:
setVelocityvelocityModelSpacesetVelocityModelSpacesetVelocityTransformationspeed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note