Difference between revisions of "velocity"

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m (Added to "see also" + <code> tidy)
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|x1= <code>vector <nowiki>=</nowiki> '''velocity''' jeep</code> |= Example 1
+
|x1= <code>vector = [[velocity]] jeep;</code> |= Example 1
|x2= <code>? ('''velocity''' _plane1 [[select]] 2) > 50 : [[hint]] "Aircraft is climbing up too fast!"</code> |= Example 2
+
|x2= <code>? ([[velocity]] _plane1 [[select]] 2) > 50 : [[hint]] "Aircraft is climbing up too fast!";</code> |= Example 2
 
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| [[setVelocity]] [[setVelocityTransformation]] |= See also
+
| [[velocityModelSpace]],
 +
[[setVelocity]],
 +
[[setVelocityTransformation]] |= See also
  
 
}}
 
}}

Revision as of 00:18, 23 March 2014

Introduced with Operation Flashpoint: Resistance version 1.8
  

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint: Resistance
Version:
1.8

Description

Description:
Return velocity (speed vector) of Unit as an array with format [x, z, y]. Units are in metres per second.

Syntax

Syntax:
Array = velocity vehicleName
Parameters:
vehicleName: Object
Return Value:
Array

Examples

Example 1:
vector = velocity jeep;
Example 2:
? (velocity _plane1 select 2) > 50 : hint "Aircraft is climbing up too fast!";

Additional Information

Multiplayer:
-
See also:
velocityModelSpace,

setVelocity,

setVelocityTransformation

Notes

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Notes

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