velocity: Difference between revisions

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[[Category:Scripting Commands]]
{{RV|type=command
[[Category:Scripting Commands OFP 1.97]]
[[Category:Scripting Commands ArmA]]


back to [[Scripting_Reference#V|COMREF]]
|game1= ofp
|version1= 1.80


<h2 style="color:#000066">'''velocity ''vehicle'''''</h2>
|game2= ofpe
|version2= 1.00


|game3= arma1
|version3= 1.00


'''Operand types:'''
|game4= arma2
|version4= 1.00


'''vehicle:''' [[Object]]
|game5= arma2oa
|version5= 1.50


'''Type of returned value:'''
|game6= tkoh
|version6= 1.00


[[Array]]
|game7= arma3
|version7= 0.50


'''Compatibility:'''
|gr1= Object Manipulation


Added in version '''1.80'''
|descr= Returns the velocity of the object as vector in m/s.


'''Description:'''
|s1= [[velocity]] object


Return velocity (speed vector) of vehicle as array '''[x, z, y]'''.
|p1= object: [[Object]]


|r1= [[Array]] - [[Vector3D]]


'''Example:'''
|x1= <sqf>_vector = velocity jeep;</sqf>


? '''velocity''' carOne > 50 : [[hint]] "Slow down, you are exceeding the speed limit."
|x2= <sqf>if ((velocity _plane1 select 2) > 50) then { hint "Aircraft is climbing up too fast!"; };</sqf>
 
|seealso= [[setVelocity]] [[velocityModelSpace]] [[setVelocityModelSpace]] [[setVelocityTransformation]] [[speed]]
}}

Latest revision as of 11:25, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns the velocity of the object as vector in m/s.
Groups:
Object Manipulation

Syntax

Syntax:
velocity object
Parameters:
object: Object
Return Value:
Array - Vector3D

Examples

Example 1:
_vector = velocity jeep;
Example 2:
if ((velocity _plane1 select 2) > 50) then { hint "Aircraft is climbing up too fast!"; };

Additional Information

See also:
setVelocity velocityModelSpace setVelocityModelSpace setVelocityTransformation speed

Notes

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