weaponAccessoriesCargo: Difference between revisions

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|p1= container: [[Object]] - cargo container
|p1= container: [[Object]] - cargo container
|p2= [weaponId, creatorId]: [[Array]]
|p3= weaponId: [[Number]]
|p4= creatorId: [[Number]]


|r1= [[Array]] - [silencer, laserpointer/flashlight, optics, bipod]
|p2= weaponId: [[Number]]
 
|p3= creatorId: [[Number]]
 
|r1= [[Array]] - [silencer, laserpointer/flashlight, optics, bipod]


|x1= -
|x1= -


|seealso= [[weaponAccessories]], [[primaryWeaponItems]], [[handgunItems]], [[secondaryWeaponItems]], [[weaponsItems]], [[weaponsItemsCargo]], [[removeWeaponAttachmentCargo]], [[removeWeaponCargo]]
|seealso= [[weaponAccessories]] [[primaryWeaponItems]] [[handgunItems]] [[secondaryWeaponItems]] [[weaponsItems]] [[weaponsItemsCargo]] [[removeWeaponAttachmentCargo]] [[removeWeaponCargo]]
}}
}}

Revision as of 16:43, 15 August 2022

Hover & click on the images for description

Description

Description:
Returns array with all items assigned to the given weapon in given cargo container.
This is unofficial documentation. All Information here is as it exists in the Engine. It might not reflect the reality.
Groups:
Vehicle InventoryContainersUnit Inventory

Syntax

Syntax:
container weaponAccessoriesCargo [weaponId, creatorId]
Parameters:
container: Object - cargo container
weaponId: Number
creatorId: Number
Return Value:
Array - [silencer, laserpointer/flashlight, optics, bipod]

Examples

Example 1:
-

Additional Information

See also:
weaponAccessories primaryWeaponItems handgunItems secondaryWeaponItems weaponsItems weaponsItemsCargo removeWeaponAttachmentCargo removeWeaponCargo

Notes

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