Difference between revisions of "weaponLowered"

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Game name" to "|Game name=")
 
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Command|= Comments
+
{{Command|Comments=
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
| arma3 |= Game name
+
| arma3 |Game name=
  
 
|0.50|= Game version
 
|0.50|= Game version
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
| True if given soldier's weapon is lowered. |= Description
+
| Returns [[true]] if given soldier's weapon is lowered. <br><br>
 +
{{Important | This command will '''always''' return [[false]] if player is sprinting, even without a weapon. Alternatively, the weapon raised state could be obtained via [[animationState]] command <tt>...slow...</tt> vs <tt>...sras...</tt>}} |DESCRIPTION=
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
| '''weaponLowered''' unit |= Syntax
+
| [[weaponLowered]] unit |SYNTAX=
  
|p1= unit: [[Object]]  |= PARAMETER1  
+
|p1= unit: [[Object]]  |PARAMETER1=   
  
| [[Boolean]] |= RETURNVALUE
+
| [[Boolean]] |RETURNVALUE=  
  
  
|x1= <code>isWeaponLowered = weaponLowered player;
+
|x1= <code>isWeaponLowered = [[weaponLowered]] [[player]];</code>|EXAMPLE1=  
</code>|= EXAMPLE1
 
  
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
| |= SEEALSO
+
| [[stance]], [[unitPos]] [[animationState]] |SEEALSO=  
  
|  |= MPBEHAVIOUR
+
|  |MPBEHAVIOUR=  
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
 
}}
 
}}

Latest revision as of 13:11, 2 September 2019

Introduced with Arma 3 version 0.500.50
Hover & click on the images for descriptions

Description

Description:
Returns true if given soldier's weapon is lowered.

This command will always return false if player is sprinting, even without a weapon. Alternatively, the weapon raised state could be obtained via animationState command ...slow... vs ...sras...

Syntax

Syntax:
weaponLowered unit
Parameters:
unit: Object
Return Value:
Boolean

Examples

Example 1:
isWeaponLowered = weaponLowered player;

Additional Information

See also:
stanceunitPos animationState

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

Bottom Section

Posted on November 11, 2016 - 01:13 (UTC)
Pierre MGI
This command seems to work for player only, not for AI.