while: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
m (Text replacement - "Posted on May ([0-9]{1,2}), (20[0-9]{2})" to "Posted on $2-05-$1")
(90 intermediate revisions by 23 users not shown)
Line 1: Line 1:
[[Category:Scripting Commands|W]]
{{RV|type=command
[[Category:Scripting Commands OFP 1.97|W]]
[[Category:Scripting Commands ArmA|W]]


|game1= ofp
|version1= 1.85


<h2 style="color:#000066">'''while '' condition'''''</h2>
|game2= ofpe
|version2= 1.00


|game3= arma1
|version3= 1.00


'''Operand types:'''
|game4= arma2
|version4= 1.00


'''condition:''' [[String]]
|game5= arma2oa
|version5= 1.50


'''Type of returned value:'''
|game6= tkoh
|version6= 1.00


[[While Type]]
|game7= arma3
|version7= 0.50


'''Compatibility:'''
|gr1= Program Flow


Added in version '''1.85'''
|descr= Repeats [[Code]] while condition is [[true]]. A part of [[while]] [[do]] construct.


'''Description:'''
|s1= [[while]] condition


First part of while construct.
|p1= condition: [[Code]]


|r1= [[While Type]]


'''Example:'''
|x1= <code>[[while]] {a < b} [[do]] {a = a + 1};</code>


'''while''' "x<10" [[do]] {x=x+1}
|x2= A practical example: Repair all members of a group to such a level that they are able to stand up: <code>{
    [[while]] {![[canStand]] [[Magic Variables|_x]] && [[alive]] [[Magic Variables|_x]]} [[do]] {
        [[Magic Variables|_x]] [[setDamage]] ([[damage]] [[Magic Variables|_x]] - 0.01);
    };
} [[forEach]] [[units]] [[group]] unitname;</code>
 
|seealso= [[Control Structures]], [[waitUntil]], [[for]], [[do]]
}}
 
<dl class="command_description">
 
<dt></dt>
<dd class="notedate">Posted on 2008-05-14</dd>
<dt class="note">[[User:Kronzky|Kronzky]]</dt>
<dd class="note">The boolean code that is used to evaluate the while condition can be preceded by code that executes a regular command.
<code>[[while]] {_a =_a + 1; _a < 10} [[do]] {...}</code>
<dt></dt>
<dd class="notedate">Posted on August 30, 2014 - 08:12 (UTC)</dd>
<dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt>
<dd class="note">
In [[Scheduler#Unscheduled_Environment|non-scheduled environment]], [[while]] [[do]] loop is limited to 10,000 iterations, after which it exits even if condition is still [[true]]. In [[Scheduler#Unscheduled_Environment|scheduled environment]] no such limit exists.
</dd>
 
</dl>

Revision as of 22:10, 27 August 2021

Hover & click on the images for description

Description

Description:
Repeats Code while condition is true. A part of while do construct.
Groups:
Program Flow

Syntax

Syntax:
while condition
Parameters:
condition: Code
Return Value:
While Type

Examples

Example 1:
while {a < b} do {a = a + 1};
Example 2:
A practical example: Repair all members of a group to such a level that they are able to stand up: { while {!canStand _x && alive _x} do { _x setDamage (damage _x - 0.01); }; } forEach units group unitname;

Additional Information

See also:
Control StructureswaitUntilfordo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2008-05-14
Kronzky
The boolean code that is used to evaluate the while condition can be preceded by code that executes a regular command. while {_a =_a + 1; _a < 10} do {...}
Posted on August 30, 2014 - 08:12 (UTC)
Killzone Kid
In non-scheduled environment, while do loop is limited to 10,000 iterations, after which it exits even if condition is still true. In scheduled environment no such limit exists.