◆ CommentEntity()
      
        
          | void CommentEntity.CommentEntity  | 
          ( | 
          IEntitySource |           src,  | 
        
        
           | 
           | 
          IEntity |           parent ) | 
        
      
 
 
◆ ~CommentEntity()
      
        
          | void CommentEntity.~CommentEntity  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ _WB_AfterWorldUpdate()
      
        
          | override void CommentEntity._WB_AfterWorldUpdate  | 
          ( | 
          float |           timeSlice | ) | 
           | 
        
      
 
 
◆ _WB_GetAfterWorldUpdateSpecs()
      
        
          | override int CommentEntity._WB_GetAfterWorldUpdateSpecs  | 
          ( | 
          IEntitySource |           src | ) | 
           | 
        
      
 
 
◆ _WB_GetBoundBox()
      
        
          | override void CommentEntity._WB_GetBoundBox  | 
          ( | 
          inout vector |           min,  | 
        
        
           | 
           | 
          inout vector |           max,  | 
        
        
           | 
           | 
          IEntitySource |           src ) | 
        
      
 
 
◆ EOnFrame()
      
        
          | override void CommentEntity.EOnFrame  | 
          ( | 
          IEntity |           owner,  | 
        
        
           | 
           | 
          float |           timeSlice ) | 
        
      
 
 
◆ m_BackgroundColor
      
        
          | vector CommentEntity.m_BackgroundColor | 
        
      
 
 
◆ m_BackgroundTransparency
      
        
          | float CommentEntity.m_BackgroundTransparency | 
        
      
 
 
◆ m_Color
      
        
          | vector CommentEntity.m_Color | 
        
      
 
 
◆ m_Comment
      
        
          | string CommentEntity.m_Comment | 
        
      
 
 
◆ m_FaceCamera
      
        
          | bool CommentEntity.m_FaceCamera | 
        
      
 
 
◆ m_fWB_Height
      
        
          | float CommentEntity.m_fWB_Height = 1 | 
        
      
 
 
◆ m_fWB_Width
      
        
          | float CommentEntity.m_fWB_Width = 1 | 
        
      
 
 
◆ m_ScaleByDistance
      
        
          | bool CommentEntity.m_ScaleByDistance | 
        
      
 
 
◆ m_Size
      
        
          | float CommentEntity.m_Size | 
        
      
 
 
◆ m_TextBackground
      
        
          | bool CommentEntity.m_TextBackground | 
        
      
 
 
◆ m_Transparency
      
        
          | float CommentEntity.m_Transparency | 
        
      
 
 
◆ m_VisibleIngame
      
        
          | bool CommentEntity.m_VisibleIngame | 
        
      
 
 
◆ m_VisibleOverall
      
        
          | bool CommentEntity.m_VisibleOverall | 
        
      
 
 
The documentation for this interface was generated from the following file:
- Game/Entities/Editor/CommentEntity.c