Arma Reforger Script API
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CommentEntity Interface Reference
Inheritance diagram for CommentEntity:

Public Member Functions

override void _WB_GetBoundBox (inout vector min, inout vector max, IEntitySource src)
 
override int _WB_GetAfterWorldUpdateSpecs (IEntitySource src)
 
override void _WB_AfterWorldUpdate (float timeSlice)
 
override void EOnFrame (IEntity owner, float timeSlice)
 EntityEvent.FRAME.
 
void CommentEntity (IEntitySource src, IEntity parent)
 
void ~CommentEntity ()
 

Public Attributes

string m_Comment
 
float m_Size
 
vector m_Color
 
float m_Transparency
 
bool m_ScaleByDistance
 
bool m_FaceCamera
 
bool m_VisibleOverall
 
bool m_VisibleIngame
 
bool m_TextBackground
 
vector m_BackgroundColor
 
float m_BackgroundTransparency
 
float m_fWB_Width = 1
 
float m_fWB_Height = 1
 

Constructor & Destructor Documentation

◆ CommentEntity()

void CommentEntity.CommentEntity ( IEntitySource src,
IEntity parent )

◆ ~CommentEntity()

void CommentEntity.~CommentEntity ( )

Member Function Documentation

◆ _WB_AfterWorldUpdate()

override void CommentEntity._WB_AfterWorldUpdate ( float timeSlice)

◆ _WB_GetAfterWorldUpdateSpecs()

override int CommentEntity._WB_GetAfterWorldUpdateSpecs ( IEntitySource src)

◆ _WB_GetBoundBox()

override void CommentEntity._WB_GetBoundBox ( inout vector min,
inout vector max,
IEntitySource src )

◆ EOnFrame()

override void CommentEntity.EOnFrame ( IEntity owner,
float timeSlice )

EntityEvent.FRAME.

Member Data Documentation

◆ m_BackgroundColor

vector CommentEntity.m_BackgroundColor

◆ m_BackgroundTransparency

float CommentEntity.m_BackgroundTransparency

◆ m_Color

vector CommentEntity.m_Color

◆ m_Comment

string CommentEntity.m_Comment

◆ m_FaceCamera

bool CommentEntity.m_FaceCamera

◆ m_fWB_Height

float CommentEntity.m_fWB_Height = 1

◆ m_fWB_Width

float CommentEntity.m_fWB_Width = 1

◆ m_ScaleByDistance

bool CommentEntity.m_ScaleByDistance

◆ m_Size

float CommentEntity.m_Size

◆ m_TextBackground

bool CommentEntity.m_TextBackground

◆ m_Transparency

float CommentEntity.m_Transparency

◆ m_VisibleIngame

bool CommentEntity.m_VisibleIngame

◆ m_VisibleOverall

bool CommentEntity.m_VisibleOverall

The documentation for this interface was generated from the following file: