Arma Reforger Script API
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This is the complete list of members for DestructibleEntity, including all inherited members.
ComputeEffectiveDamage(EDamageType damageType, float rawDamage, IEntity damageSource, notnull Instigator instigator, const GameMaterial hitMaterial, inout vector hitTransform[3], const vector impactVelocity) | DestructibleEntity | |
GetCorrespondingState(float hp) | DestructibleEntity | |
GetCurrentHealth() | DestructibleEntity | |
GetDestructionCategory() | DestructibleEntity | |
GetDestructionWeight() | DestructibleEntity | |
HandleDamage(EDamageType type, float damage, out vector hitPosDirNorm[3]) | DestructibleEntity | |
OnBeforeDestroyed() | DestructibleEntity | protected |
OnContact(IEntity owner, IEntity other, Contact contact) | DestructibleEntity | protected |
OnDamage(int previousState, int newState, EDamageType type, float damageTaken, float currentHealth, inout vector hitTransform[3], ScriptBitWriter frameData) | DestructibleEntity | protected |
OnStateChanged(int destructibleState, ScriptBitReader frameData, bool JIP) | DestructibleEntity | protected |