Arma Reforger Script API
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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
FeedbackData Interface Reference
Inheritance diagram for FeedbackData:
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Public Member Functions

string FormatMessage ()
 
string GetWorldFile ()
 
string GetUserName ()
 
string GetBuildTime ()
 
string GetBuildVersion ()
 
string GetFeedbackSubmitTime ()
 
string GetFeedbackType ()
 
string GetFeedbackCategory ()
 
string GetFeedbackContent ()
 
void FeedbackData (string typeTag, string typeName, string catTag, string catName, string content)
 Creates feedback data container.
 

Protected Member Functions

string GetCurrentTimestamp ()
 
bool FetchCoords ()
 

Protected Attributes

string m_sTypeTag
 Type of feedback: issue, feedback..
 
string m_sTypeName
 
string m_sCategoryTag
 Category of feedback: character, vehicle, UI..
 
string m_sCategoryName
 
string m_sContent
 User provided content.
 
string m_sUserName
 User data.
 
string m_sBuildTime
 Version information Game build time.
 
string m_sBuildVersion
 Game build version.
 
string m_sWorldFile
 Game information Current world file.
 
string m_sSubmitTime
 When feedback was submit Formatted as YYYYY-MM-DD HH-MM-SS.
 
vector m_vWorldPosition
 Current world position taken from camera if any.
 
vector m_vWorldRotation
 Current camera orientation taken from camera if any.
 
string m_sMessage
 Message string for Slack (not part of JSON)
 

Constructor & Destructor Documentation

◆ FeedbackData()

void FeedbackData.FeedbackData ( string  typeTag,
string  typeName,
string  catTag,
string  catName,
string  content 
)

Creates feedback data container.

Member Function Documentation

◆ FetchCoords()

bool FeedbackData.FetchCoords ( )
protected

◆ FormatMessage()

string FeedbackData.FormatMessage ( )

◆ GetBuildTime()

string FeedbackData.GetBuildTime ( )

◆ GetBuildVersion()

string FeedbackData.GetBuildVersion ( )

◆ GetCurrentTimestamp()

string FeedbackData.GetCurrentTimestamp ( )
protected

◆ GetFeedbackCategory()

string FeedbackData.GetFeedbackCategory ( )

◆ GetFeedbackContent()

string FeedbackData.GetFeedbackContent ( )

◆ GetFeedbackSubmitTime()

string FeedbackData.GetFeedbackSubmitTime ( )

◆ GetFeedbackType()

string FeedbackData.GetFeedbackType ( )

◆ GetUserName()

string FeedbackData.GetUserName ( )

◆ GetWorldFile()

string FeedbackData.GetWorldFile ( )

Member Data Documentation

◆ m_sBuildTime

string FeedbackData.m_sBuildTime
protected

Version information Game build time.

◆ m_sBuildVersion

string FeedbackData.m_sBuildVersion
protected

Game build version.

◆ m_sCategoryName

string FeedbackData.m_sCategoryName
protected

◆ m_sCategoryTag

string FeedbackData.m_sCategoryTag
protected

Category of feedback: character, vehicle, UI..

◆ m_sContent

string FeedbackData.m_sContent
protected

User provided content.

◆ m_sMessage

string FeedbackData.m_sMessage
protected

Message string for Slack (not part of JSON)

◆ m_sSubmitTime

string FeedbackData.m_sSubmitTime
protected

When feedback was submit Formatted as YYYYY-MM-DD HH-MM-SS.

◆ m_sTypeName

string FeedbackData.m_sTypeName
protected

◆ m_sTypeTag

string FeedbackData.m_sTypeTag
protected

Type of feedback: issue, feedback..

◆ m_sUserName

string FeedbackData.m_sUserName
protected

User data.

◆ m_sWorldFile

string FeedbackData.m_sWorldFile
protected

Game information Current world file.

◆ m_vWorldPosition

vector FeedbackData.m_vWorldPosition
protected

Current world position taken from camera if any.

◆ m_vWorldRotation

vector FeedbackData.m_vWorldRotation
protected

Current camera orientation taken from camera if any.


The documentation for this interface was generated from the following file: