Arma Reforger Script API
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GameComponent Interface Reference
Inheritance diagram for GameComponent:
AICombatPropertiesComponent AIKnowledgeComponent ActionsPerformerComponent BaseActionsManagerComponent BaseAimingComponent BaseAnimPhysComponent BaseAttachmentSlotComponent BaseAutopilotHelperComponent BaseChatComponent BaseCommandHandlerComponent BaseCompartmentManagerComponent BaseControllerComponent BaseEffectComponent BaseFlattenGrassComponent BaseHUDComponent BaseInteractionHandlerComponent BaseLightManagerComponent BaseLoadoutClothComponent BaseLoadoutManagerComponent BaseMagazineComponent BaseMuzzleComponent BaseProjectileComponent BaseRadioComponent BaseSightsComponent BaseSlotComponent BaseStaminaComponent BaseWeaponComponent BaseWeaponManagerComponent BaseWeaponStatsManagerComponent CharacterIdentityComponent CharacterVicinityComponent ColliderHistoryComponent CompartmentAccessComponent ControllersManagerComponent DoorComponent EventHandlerManagerComponent FactionAffiliationComponent FuelManagerComponent GameHierarchyComponent GamepadEffectsManagerComponent HitZoneContainerComponent InventoryItemComponent InventoryStorageManagerComponent LadderComponent LongRangeSoundComponent MapDescriptorComponent NwkMovementComponent ParametricMaterialInstanceComponent PerceivableComponent RadioBroadcastComponent RadioHandlerComponent RespawnComponent RespawnSystemComponent SCR_SpareTireComponent SignalsComponent SignalsManagerComponent SlotManagerComponent SocialComponent TagComponent VehicleBaseSimulation VoNComponent

Public Member Functions

bool OnTicksOnRemoteProxy ()
 

Member Function Documentation

◆ OnTicksOnRemoteProxy()

bool GameComponent.OnTicksOnRemoteProxy ( )

The documentation for this interface was generated from the following file: