Arma Reforger Script API
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GameComponentClass Interface Reference
Inheritance diagram for GameComponentClass:
AICombatPropertiesComponentClass AIKnowledgeComponentClass ActionsPerformerComponentClass BaseActionsManagerComponentClass BaseAimingComponentClass BaseAnimPhysComponentClass BaseAttachmentSlotComponentClass BaseAutopilotHelperComponentClass BaseChatComponentClass BaseCommandHandlerComponentClass BaseCompartmentManagerComponentClass BaseControllerComponentClass BaseEffectComponentClass BaseFlattenGrassComponentClass BaseHUDComponentClass BaseInteractionHandlerComponentClass BaseLightManagerComponentClass BaseLoadoutClothComponentClass BaseLoadoutManagerComponentClass BaseMagazineComponentClass BaseMuzzleComponentClass BaseProjectileComponentClass BaseRadioComponentClass BaseSightsComponentClass BaseSlotComponentClass BaseStaminaComponentClass BaseWeaponComponentClass BaseWeaponManagerComponentClass BaseWeaponStatsManagerComponentClass CharacterIdentityComponentClass CharacterVicinityComponentClass ColliderHistoryComponentClass CompartmentAccessComponentClass ControllersManagerComponentClass DoorComponentClass EventHandlerManagerComponentClass FactionAffiliationComponentClass FuelManagerComponentClass GameHierarchyComponentClass GamepadEffectsManagerComponentClass HitZoneContainerComponentClass InventoryItemComponentClass InventoryStorageManagerComponentClass LadderComponentClass LongRangeSoundComponentClass MapDescriptorComponentClass NwkMovementComponentClass ParametricMaterialInstanceComponentClass PerceivableComponentClass RadioBroadcastComponentClass RadioHandlerComponentClass RespawnComponentClass RespawnSystemComponentClass SCR_SpareTireComponentClass SignalsComponentClass SignalsManagerComponentClass SlotManagerComponentClass SocialComponentClass TagComponentClass VehicleBaseSimulationClass VoNComponentClass

The documentation for this interface was generated from the following file: