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| proto external string  | GetName () | 
|   | Gets the sound event name.  
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| proto external void  | SetName (string name) | 
|   | Sets the name of the SoundEvent that will be played on evaluation/playing of the music.  
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| bool  | ShouldPlay () | 
|   | Evaluation on whether the sound should play (upon automatic evaluation of music manager)  
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| void  | Init () | 
|   | Initialize called from MusicManager.EOnInit.  
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| void  | Update (float dt) | 
|   | Update called from MusicManager.EOnFrame.  
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| void  | OnDelete () | 
|   | Delete called from MusicManager.OnDelete.  
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| void  | OnPlay () | 
|   | Callback that is called upon starting to play this music.  
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| void  | OnStop () | 
|   | Callback that is called when this music has stopped playing.  
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The documentation for this interface was generated from the following file:
- Game/generated/Music/LocationMusic.c