Arma Reforger Script API
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Public Member Functions | Public Attributes | Protected Attributes | List of all members
MuzzleUIInfo Interface Reference

Forward declaration of UIInfo Serves as a container of data to be displayed on player UI. More...

Inheritance diagram for MuzzleUIInfo:
[legend]

Public Member Functions

bool ShowCaliber ()
 
string GetCaliber ()
 
bool ShowFiremodeIcon ()
 
ResourceName GetFiremodeIconImageset ()
 
ResourceName GetFiremodeGlowImageset ()
 
string GetFiremodeIconName (EWeaponFiremodeType firemode)
 
- Public Member Functions inherited from UIInfo
proto external string GetName ()
 Returns the text provided by this UI info.
 
proto external void SetName (string name)
 Set the name of this UI Info.
 
proto external string GetDescription ()
 Returns the description provided by this UI info.
 
proto external void SetDescription (string description)
 Set the description of this UI Info.
 
proto external ResourceName GetIconPath ()
 Returns the icon ResourceName provided by this UI info.
 

Public Attributes

ref SCR_MagazineIndicatorConfiguration m_MagIndicator
 

Protected Attributes

bool m_bShowCaliber
 
string m_sCaliber
 Firemode texture - full auto.
 
bool m_bShowFiremode
 
ResourceName m_sFiremodeIconImageset
 Firemode imageset with foreground icons.
 
ResourceName m_sFiremodeGlowImageset
 Firemode imageset with glow icons.
 
string m_sFiremodeSingle
 Firemode texture - single shot.
 
string m_sFiremodeBurst
 Firemode texture - burst.
 
string m_sFiremodeAuto
 Firemode texture - full auto.
 
string m_sFiremodeSafety
 Firemode texture - safety.
 

Detailed Description

Forward declaration of UIInfo Serves as a container of data to be displayed on player UI.

Member Function Documentation

◆ GetCaliber()

string MuzzleUIInfo.GetCaliber ( )

◆ GetFiremodeGlowImageset()

ResourceName MuzzleUIInfo.GetFiremodeGlowImageset ( )

◆ GetFiremodeIconImageset()

ResourceName MuzzleUIInfo.GetFiremodeIconImageset ( )

◆ GetFiremodeIconName()

string MuzzleUIInfo.GetFiremodeIconName ( EWeaponFiremodeType  firemode)

◆ ShowCaliber()

bool MuzzleUIInfo.ShowCaliber ( )

◆ ShowFiremodeIcon()

bool MuzzleUIInfo.ShowFiremodeIcon ( )

Member Data Documentation

◆ m_bShowCaliber

bool MuzzleUIInfo.m_bShowCaliber
protected

◆ m_bShowFiremode

bool MuzzleUIInfo.m_bShowFiremode
protected

◆ m_MagIndicator

ref SCR_MagazineIndicatorConfiguration MuzzleUIInfo.m_MagIndicator

◆ m_sCaliber

string MuzzleUIInfo.m_sCaliber
protected

Firemode texture - full auto.

◆ m_sFiremodeAuto

string MuzzleUIInfo.m_sFiremodeAuto
protected

Firemode texture - full auto.

◆ m_sFiremodeBurst

string MuzzleUIInfo.m_sFiremodeBurst
protected

Firemode texture - burst.

◆ m_sFiremodeGlowImageset

ResourceName MuzzleUIInfo.m_sFiremodeGlowImageset
protected

Firemode imageset with glow icons.

◆ m_sFiremodeIconImageset

ResourceName MuzzleUIInfo.m_sFiremodeIconImageset
protected

Firemode imageset with foreground icons.

◆ m_sFiremodeSafety

string MuzzleUIInfo.m_sFiremodeSafety
protected

Firemode texture - safety.

◆ m_sFiremodeSingle

string MuzzleUIInfo.m_sFiremodeSingle
protected

Firemode texture - single shot.


The documentation for this interface was generated from the following file: