Forward declaration of UIInfo Serves as a container of data to be displayed on player UI.
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Forward declaration of UIInfo Serves as a container of data to be displayed on player UI.
◆ GetCaliber()
string MuzzleUIInfo.GetCaliber |
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◆ GetFiremodeGlowImageset()
ResourceName MuzzleUIInfo.GetFiremodeGlowImageset |
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◆ GetFiremodeIconImageset()
ResourceName MuzzleUIInfo.GetFiremodeIconImageset |
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◆ GetFiremodeIconName()
◆ ShowCaliber()
bool MuzzleUIInfo.ShowCaliber |
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◆ ShowFiremodeIcon()
bool MuzzleUIInfo.ShowFiremodeIcon |
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◆ m_bShowCaliber
bool MuzzleUIInfo.m_bShowCaliber |
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◆ m_bShowFiremode
bool MuzzleUIInfo.m_bShowFiremode |
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◆ m_MagIndicator
◆ m_sCaliber
string MuzzleUIInfo.m_sCaliber |
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Firemode texture - full auto.
◆ m_sFiremodeAuto
string MuzzleUIInfo.m_sFiremodeAuto |
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Firemode texture - full auto.
◆ m_sFiremodeBurst
string MuzzleUIInfo.m_sFiremodeBurst |
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Firemode texture - burst.
◆ m_sFiremodeGlowImageset
ResourceName MuzzleUIInfo.m_sFiremodeGlowImageset |
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Firemode imageset with glow icons.
◆ m_sFiremodeIconImageset
ResourceName MuzzleUIInfo.m_sFiremodeIconImageset |
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Firemode imageset with foreground icons.
◆ m_sFiremodeSafety
string MuzzleUIInfo.m_sFiremodeSafety |
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Firemode texture - safety.
◆ m_sFiremodeSingle
string MuzzleUIInfo.m_sFiremodeSingle |
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Firemode texture - single shot.
The documentation for this interface was generated from the following file: