This is the complete list of members for OnHitAimModifier, including all inherited members.
m_fAngularScale | OnHitAimModifier | protected |
m_fDamping | OnHitAimModifier | protected |
m_fDecaySpeed | OnHitAimModifier | protected |
m_fEffectScale | OnHitAimModifier | static |
m_fLinearScale | OnHitAimModifier | protected |
m_fPitchRotationIntensity | OnHitAimModifier | protected |
m_fRollRotationIntensity | OnHitAimModifier | protected |
m_fSpring | OnHitAimModifier | protected |
m_fSpringSpeed | OnHitAimModifier | protected |
m_fYawRotationIntensity | OnHitAimModifier | protected |
m_pOwner | OnHitAimModifier | protected |
OnActivated(IEntity weaponOwner) | OnHitAimModifier | protected |
OnCalculate(IEntity owner, WeaponAimModifierContext context, float timeSlice, out vector translation, out vector rotation, out vector turnOffset) | OnHitAimModifier | |
OnDamage(BaseDamageContext damageContext) | OnHitAimModifier | |
OnDeactivated(IEntity weaponOwner) | OnHitAimModifier | protected |
OnInit(IEntity weaponEnt) | OnHitAimModifier | protected |
OnWeaponFired() | ScriptedWeaponAimModifier | protected |
VectorSpring(vector current, vector target, inout vector velocity, float spring, float damping, float dt) | OnHitAimModifier | protected |