Arma Reforger Script API
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PersistenceConfig Interface Reference
Inheritance diagram for PersistenceConfig:
EntityPersistenceConfig ScriptedStatePersistenceConfig

Public Member Functions

proto external bool IsScripted ()
 True if this config instance was modified and applied via SetConfig on the PersistenceSystem.
 

Public Attributes

PersistenceCollection m_Collection
 What collection this will be put in.
 
ESaveGameType m_eSaveMask
 Chose on which save types this configuration will activate.
 
bool m_bSelfDelete
 Delete the persistent record when the instance is destructed in playmode.
 

Member Function Documentation

◆ IsScripted()

proto external bool PersistenceConfig.IsScripted ( )

True if this config instance was modified and applied via SetConfig on the PersistenceSystem.

Member Data Documentation

◆ m_bSelfDelete

bool PersistenceConfig.m_bSelfDelete

Delete the persistent record when the instance is destructed in playmode.

◆ m_Collection

PersistenceCollection PersistenceConfig.m_Collection

What collection this will be put in.

◆ m_eSaveMask

ESaveGameType PersistenceConfig.m_eSaveMask

Chose on which save types this configuration will activate.


The documentation for this interface was generated from the following file: