Parameters for joining server.
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Parameters for joining server.
◆ OnExpand()
override void RoomJoinData.OnExpand |
( |
| ) |
|
◆ OnPack()
override void RoomJoinData.OnPack |
( |
| ) |
|
◆ SetPassword()
void RoomJoinData.SetPassword |
( |
string |
password | ) |
|
◆ createdAt
int RoomJoinData.createdAt = 0 |
◆ expiresAt
int RoomJoinData.expiresAt = 0 |
◆ issuer
string RoomJoinData.issuer = "" |
◆ m_Password
string RoomJoinData.m_Password = "" |
◆ reason
string RoomJoinData.reason = "" |
◆ scope
string RoomJoinData.scope = "" |
◆ type
string RoomJoinData.type = "" |
The documentation for this interface was generated from the following file:
- Game/UI/Menu/ServerBrowser/ServerBrowserMenuCallbacks.c