| AwardXPToGroup(array< int > playerGroup, array< int > players, int groupMinSize) | SCR_AIGroupCohesionComponent | protected |
| CheckGroupCohesion() | SCR_AIGroupCohesionComponent | protected |
| CreateAgentDistanceGraph(out array< ref array< int > > playerGraph, array< int > players, int playerCount) | SCR_AIGroupCohesionComponent | protected |
| DrawDebug() | SCR_AIGroupCohesionComponent | protected |
| FindGroupFromAgentDistanceGraph(out array< int > biggestGroup, const array< ref array< int > > playerGraph, int playerCount, int groupMinSize) | SCR_AIGroupCohesionComponent | protected |
| GetGroupCohesionCheckTimeInMs() | SCR_AIGroupCohesionComponent | protected |
| GetGroupOfPlayersInCohesion(out notnull array< int > playerGroup, out notnull array< int > players, out int groupMinSize) | SCR_AIGroupCohesionComponent | protected |
| GetPlayersInCohesion(out notnull array< int > playersInCohesion) | SCR_AIGroupCohesionComponent | |
| m_bDebugActive | SCR_AIGroupCohesionComponent | protected |
| m_fGroupCohesionCheck | SCR_AIGroupCohesionComponent | protected |
| m_fGroupCohesionRadius | SCR_AIGroupCohesionComponent | protected |
| m_fGroupCohesionXpIncreasePerPlayer | SCR_AIGroupCohesionComponent | protected |
| m_Group | SCR_AIGroupCohesionComponent | protected |
| m_iGroupCohesionLevel | SCR_AIGroupCohesionComponent | protected |
| m_iMaxGroupCohesionLevel | SCR_AIGroupCohesionComponent | protected |
| OnPlayerAddedToGroup(SCR_AIGroup aiGroup, int playerID) | SCR_AIGroupCohesionComponent | protected |
| OnPlayerRemovedFromGroup(SCR_AIGroup aiGroup, int playerID) | SCR_AIGroupCohesionComponent | protected |
| OnPostInit(IEntity owner) | SCR_AIGroupCohesionComponent | protected |