Arma Reforger Script API
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SCR_AISoundHandling Member List

This is the complete list of members for SCR_AISoundHandling, including all inherited members.

DISTANCE_TYPE_LONGSCR_AISoundHandlingstatic
DISTANCE_TYPE_MIDSCR_AISoundHandlingstatic
ErrorMissingCallsign(ECommunicationType commType)SCR_AISoundHandlingstatic
ErrorMissingEntity(ECommunicationType commType)SCR_AISoundHandlingstatic
ErrorMissingEntityOrPosition(ECommunicationType commType)SCR_AISoundHandlingstatic
ErrorMissingPosition(ECommunicationType commType)SCR_AISoundHandlingstatic
FindCommsHandler(AIAgent agent)SCR_AISoundHandlingstatic
GetInfoComponent(IEntity entity)SCR_AISoundHandlingstatic
InfoUnitRoleToSoundCharacterEnum(SCR_AIInfoComponent info)SCR_AISoundHandlingstatic
NORMAL_PRIORITYSCR_AISoundHandlingstatic
RoleInVehicleToSoundRoleEnum(int role)SCR_AISoundHandlingstatic
SetSignal(int index, float value, notnull array< float > signals)SCR_AISoundHandlingstatic
SetSignal_FactionValues(SignalsManagerComponent signalsManagerComponent, int faction, array< float > signals)SCR_AISoundHandlingstatic
SetSignal_FlankValues(SignalsManagerComponent signalsManagerComponent, int flank, array< float > signals)SCR_AISoundHandlingstatic
SetSignal_GridValues(vector locationTarget, SignalsManagerComponent signalsManagerComponent, array< float > signals)SCR_AISoundHandlingstatic
SetSignal_MountAsValues(SignalsManagerComponent signalsManagerComponent, int soldierCalledId, int soldierRole, array< float > signals)SCR_AISoundHandlingstatic
SetSignal_ObjectType(IEntity target, SignalsManagerComponent signalsManagerComponent, array< float > signals)SCR_AISoundHandlingstatic
SetSignal_PositionValues(IEntity target, SignalsManagerComponent signalsManagerComponent, vector locationTarget, vector locationSelf, array< float > signals)SCR_AISoundHandlingstatic
SetSignal_SoldierCalledValues(SignalsManagerComponent signalsManagerComponent, int soldierCalled, array< float > signals)SCR_AISoundHandlingstatic
SetSignal_TargetFactionValues(IEntity target, SignalsManagerComponent signalsManagerComponent, array< float > signals)SCR_AISoundHandlingstatic
SetSignal_TargetValues(IEntity target, SignalsManagerComponent signalsManagerComponent, array< float > signals)SCR_AISoundHandlingstatic
SetSignalsAndTransmit(SCR_AITalkRequest request, IEntity speakerEntity, VoNComponent von, SignalsManagerComponent signalsMgr)SCR_AISoundHandlingstatic
SIGNAL_VALUE_SOLDIER_ALLSCR_AISoundHandlingstatic
VehicleTypeToSoundVehicleFactionEnum(int role)SCR_AISoundHandlingstatic