Arma Reforger Script API
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SCR_AISpawnerGroupFaction Member List

This is the complete list of members for SCR_AISpawnerGroupFaction, including all inherited members.

ActivateAI()AIAgent
ActivateAllMembers()AIGroup
AddAgent(AIAgent pAgent)AIGroup
AddWaypoint(AIWaypoint w)AIGroup
AddWaypointAt(AIWaypoint w, int index)AIGroup
AllowMaxLOD()AIAgent
ClearDangerEvents(int howMany)AIAgent
CompleteWaypoint(AIWaypoint w)AIGroup
CountTowardsAIWorldLimit()AIAgent
DeactivateAI()AIAgent
DeactivateAllMembers()AIGroup
ExtractAIEvents(out notnull array< AIWaypoint > aiEvents)AIAgent
GetActionManager()AIAgent
GetAgents(notnull out array< AIAgent > outAgents)AIGroup
GetAgentsCount()AIGroup
GetAimingComponent()AIAgent
GetCenterOfMass()AIGroup
GetCommunicationComponent()AIAgent
GetControlComponent()AIAgent
GetControlledEntity()AIAgent
GetCurrentWaypoint()AIGroup
GetDangerEvent(int index, out int outCount)AIAgent
GetDangerEventsCount()AIAgent
GetFormationComponent()AIGroup
GetLeaderAgent()AIGroup
GetLeaderEntity()AIGroup
GetLOD()AIAgent
GetMaxAgentsToSpawn()AISpawnerGroup
GetMaxLOD()AIAgentstatic
GetMovementComponent()AIAgent
GetParentGroup()AIAgent
GetPermanentLOD()AIAgent
GetWaypoints(out array< AIWaypoint > outWaypoints)AIGroup
IsAIActivated()AIAgent
IsSpawningFinished()AISpawnerGroup
m_factionSCR_AISpawnerGroupFaction
OnAgentAdded(AIAgent child)AIGroup
OnAgentRemoved(AIAgent child)AIGroup
OnCurrentWaypointChanged(AIWaypoint currentWP, AIWaypoint prevWP)AIGroupprotected
OnEmpty()AIGroup
OnLeaderChanged(AIAgent currentLeader, AIAgent prevLeader)AIGroup
OnLODChanged(int oldLOD, int newLOD)AIAgent
OnSpawn(IEntity spawned)SCR_AISpawnerGroupFaction
OnWaypointAdded(AIWaypoint wp)AIGroupprotected
OnWaypointCompleted(AIWaypoint wp)AIGroupprotected
OnWaypointRemoved(AIWaypoint wp, bool isCurrentWaypoint)AIGroupprotected
PreventMaxLOD(float preventTime=-1)AIAgent
RemoveAgent(AIAgent pAgent)AIGroup
RemoveWaypoint(AIWaypoint w)AIGroup
RemoveWaypointAt(int index)AIGroup
SetLOD(int newLOD)AIAgent
SetMaxAgentsToSpawn(int pCount)AISpawnerGroup
SetNewLeader(AIAgent newLeader)AIGroup
SetPermanentLOD(int lod)AIAgent
Spawn()AISpawnerGroup