Arma Reforger Script API
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SCR_AISwitchWeapon Member List

This is the complete list of members for SCR_AISwitchWeapon, including all inherited members.

CanReturnRunning()Nodeprotectedstatic
ClearVariable(string name)Node
EOnTaskSimulate(AIAgent owner, float dt)SCR_AISwitchWeapon
GetCallstackStr(out string val)Node
GetNodeID()Node
GetNodeMiddleText()AITaskScriptedprotected
GetOnHoverDescription()Nodeprotectedstatic
GetParentTreeName(out string val)Node
GetVariableIn(string name, out void val)Node
GetVariablesIn()SCR_AISwitchWeapon
GetVariablesOut()Nodeprotected
GetVariableType(bool inputPort, string name)Node
m_aEmptyVarsNodeprotectedstatic
m_CompartmentAccessCompSCR_AIWeaponHandlingBaseprotected
m_ControlCompSCR_AIWeaponHandlingBaseprotected
m_EqWeaponStorageCompSCR_AISwitchWeaponprotected
m_InventoryMgrSCR_AIWeaponHandlingBaseprotected
m_iWeaponStateSCR_AISwitchWeaponprotected
m_WeaponMgrCompSCR_AIWeaponHandlingBaseprotected
m_WeaponMoveCallbackSCR_AISwitchWeaponprotected
OnAbort(AIAgent owner, Node nodeCausingAbort)SCR_AISwitchWeapon
OnEnter(AIAgent owner)AITaskScripted
OnInit(AIAgent owner)SCR_AIWeaponHandlingBase
OnMoveWeaponFinished(bool result)SCR_AISwitchWeapon
PORT_WEAPON_COMPONENTSCR_AISwitchWeaponprotectedstatic
s_aVarsInSCR_AISwitchWeaponprotectedstatic
SetVariableOut(string name, void val)Node
VisibleInPalette()SCR_AISwitchWeaponstatic
WEAPON_STATE_IDLESCR_AISwitchWeaponprotectedstatic
WEAPON_STATE_MOVEDSCR_AISwitchWeaponprotectedstatic
WEAPON_STATE_MOVINGSCR_AISwitchWeaponprotectedstatic