Arma Reforger Script API
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SCR_AISwitchWeapon Member List
This is the complete list of members for
SCR_AISwitchWeapon
, including all inherited members.
CanReturnRunning
()
Node
protected
static
ClearVariable
(string name)
Node
EOnTaskSimulate
(AIAgent owner, float dt)
SCR_AISwitchWeapon
GetCallstackStr
(out string val)
Node
GetNodeID
()
Node
GetNodeMiddleText
()
AITaskScripted
protected
GetOnHoverDescription
()
Node
protected
static
GetParentTreeName
(out string val)
Node
GetVariableIn
(string name, out void val)
Node
GetVariablesIn
()
SCR_AISwitchWeapon
GetVariablesOut
()
Node
protected
GetVariableType
(bool inputPort, string name)
Node
m_aEmptyVars
Node
protected
static
m_CompartmentAccessComp
SCR_AIWeaponHandlingBase
protected
m_ControlComp
SCR_AIWeaponHandlingBase
protected
m_EqWeaponStorageComp
SCR_AISwitchWeapon
protected
m_InventoryMgr
SCR_AIWeaponHandlingBase
protected
m_iWeaponState
SCR_AISwitchWeapon
protected
m_WeaponMgrComp
SCR_AIWeaponHandlingBase
protected
m_WeaponMoveCallback
SCR_AISwitchWeapon
protected
OnAbort
(AIAgent owner, Node nodeCausingAbort)
SCR_AISwitchWeapon
OnEnter
(AIAgent owner)
AITaskScripted
OnInit
(AIAgent owner)
SCR_AIWeaponHandlingBase
OnMoveWeaponFinished
(bool result)
SCR_AISwitchWeapon
PORT_WEAPON_COMPONENT
SCR_AISwitchWeapon
protected
static
s_aVarsIn
SCR_AISwitchWeapon
protected
static
SetVariableOut
(string name, void val)
Node
VisibleInPalette
()
SCR_AISwitchWeapon
static
WEAPON_STATE_IDLE
SCR_AISwitchWeapon
protected
static
WEAPON_STATE_MOVED
SCR_AISwitchWeapon
protected
static
WEAPON_STATE_MOVING
SCR_AISwitchWeapon
protected
static
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