Arma Reforger Script API
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SCR_AIUpdateTargetAttackData Member List

This is the complete list of members for SCR_AIUpdateTargetAttackData, including all inherited members.

BASE_TARGET_PORTSCR_AIUpdateTargetAttackDataprotectedstatic
BURST_FIRE_MAX_DISTANCESCR_AIUpdateTargetAttackDataprotectedstatic
EOnTaskSimulate(AIAgent owner, float dt)SCR_AIUpdateTargetAttackData
FIRE_TREE_BURSTSCR_AIUpdateTargetAttackDataprotectedstatic
FIRE_TREE_INVALIDSCR_AIUpdateTargetAttackDataprotectedstatic
FIRE_TREE_LOOKSCR_AIUpdateTargetAttackDataprotectedstatic
FIRE_TREE_MELEESCR_AIUpdateTargetAttackDataprotectedstatic
FIRE_TREE_SINGLESCR_AIUpdateTargetAttackDataprotectedstatic
FIRE_TREE_SUPPRESSIVESCR_AIUpdateTargetAttackDataprotectedstatic
GetOnHoverDescription()SCR_AIUpdateTargetAttackData
GetVariablesIn()SCR_AIUpdateTargetAttackData
GetVariablesOut()SCR_AIUpdateTargetAttackData
m_AgentSCR_AIUpdateTargetAttackDataprotected
m_bFirstSimulateSCR_AIUpdateTargetAttackDataprotected
m_bWeaponHasBurstOrAutoSCR_AIUpdateTargetAttackDataprotected
m_CharacterControllerSCR_AIUpdateTargetAttackDataprotected
m_CombatComponentSCR_AIUpdateTargetAttackDataprotected
m_PerceptionComponentSCR_AIUpdateTargetAttackDataprotected
m_UtilityComponentSCR_AIUpdateTargetAttackDataprotected
MELEE_MAX_DISTANCESCR_AIUpdateTargetAttackDataprotectedstatic
OnAbort(AIAgent owner, Node nodeCausingAbort)SCR_AIUpdateTargetAttackData
OnInit(AIAgent owner)SCR_AIUpdateTargetAttackData
PORT_AIMPOINT_TYPE_0SCR_AIUpdateTargetAttackDatastatic
PORT_AIMPOINT_TYPE_1SCR_AIUpdateTargetAttackDatastatic
PORT_FIRE_RATESCR_AIUpdateTargetAttackDataprotectedstatic
PORT_FIRE_TREE_IDSCR_AIUpdateTargetAttackDataprotectedstatic
PORT_LAST_SEEN_POSITIONSCR_AIUpdateTargetAttackDataprotectedstatic
PORT_VISIBLESCR_AIUpdateTargetAttackDataprotectedstatic
ResolveAimpointTypes(notnull BaseTarget target, EAimPointType aimpointType0, EAimPointType aimpointType1)SCR_AIUpdateTargetAttackData
ResolveFireTree(BaseTarget target, bool visible, bool weaponReady, out float fireRate)SCR_AIUpdateTargetAttackData
s_aVarsInSCR_AIUpdateTargetAttackDataprotected
s_aVarsOutSCR_AIUpdateTargetAttackDataprotected
VisibleInPalette()SCR_AIUpdateTargetAttackData
WEAPON_IS_READYSCR_AIUpdateTargetAttackDataprotectedstatic
WeaponHasBurstOrAutoMode(notnull BaseWeaponComponent weaponComp, int muzzleId)SCR_AIUpdateTargetAttackDatastatic