◆ CreateSelectedPrefabsInSelectedEntities()
void SCR_AddPrefabToSelectedEntitiesPlugin.CreateSelectedPrefabsInSelectedEntities |
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array< ResourceName > | selectedResourceNames = null | ) |
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◆ OnResourceContextMenu()
override void SCR_AddPrefabToSelectedEntitiesPlugin.OnResourceContextMenu |
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notnull array< ResourceName > | resources | ) |
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◆ Run()
override void SCR_AddPrefabToSelectedEntitiesPlugin.Run |
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The documentation for this interface was generated from the following file:
- WorkbenchGame/WorldEditor/SCR_AddPrefabToSelectedEntitiesPlugin.c