| GetEntityRefundingDisabledReason() | SCR_AdditionalGameModeSettingsComponent | |
| GetGameMode() | SCR_BaseGameModeComponent | |
| GetInstance() | SCR_AdditionalGameModeSettingsComponent | static |
| GetNametagControllerFilters() | SCR_AdditionalGameModeSettingsComponent | |
| GetNametagRelationFilters() | SCR_AdditionalGameModeSettingsComponent | |
| GetOnChangeAdditionalSettingsInvoker() | SCR_AdditionalGameModeSettingsComponent | |
| GetOnNametagControllerFilterUpdated() | SCR_AdditionalGameModeSettingsComponent | |
| GetOnNametagRelationFilterUpdated() | SCR_AdditionalGameModeSettingsComponent | |
| GetProjectileBallisticInfoVisibility() | SCR_AdditionalGameModeSettingsComponent | |
| HandlePlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
| HasNametagControllerFilter(SCR_ENametagControllerFilter filter) | SCR_AdditionalGameModeSettingsComponent | |
| HasNametagRelationFilters(SCR_ENametagRelationFilter filter) | SCR_AdditionalGameModeSettingsComponent | |
| IsAdditionalArtileryOrderDistancePenaltyEnabled() | SCR_AdditionalGameModeSettingsComponent | |
| IsEntityRefundingActionAllowed() | SCR_AdditionalGameModeSettingsComponent | |
| IsTeamKillingPunished() | SCR_AdditionalGameModeSettingsComponent | |
| IsVehicleSalvageEnabled() | SCR_AdditionalGameModeSettingsComponent | |
| m_bAdditionalArtilleryOrderDistancePenalty | SCR_AdditionalGameModeSettingsComponent | protected |
| m_bAllowEntityRefundingAction | SCR_AdditionalGameModeSettingsComponent | protected |
| m_bDisableNightNoiseEffect | SCR_AdditionalGameModeSettingsComponent | protected |
| m_bEnableTeamKillPunishment | SCR_AdditionalGameModeSettingsComponent | protected |
| m_bEnableVehicleSalvage | SCR_AdditionalGameModeSettingsComponent | protected |
| m_bProjectileBallisticInfoVisibility | SCR_AdditionalGameModeSettingsComponent | protected |
| m_eNametagControllerFilters | SCR_AdditionalGameModeSettingsComponent | protected |
| m_eNametagRelationFilters | SCR_AdditionalGameModeSettingsComponent | protected |
| m_OnChangeAdditionalSettingsInvoker | SCR_AdditionalGameModeSettingsComponent | protected |
| m_OnNametagControllerFilterUpdated | SCR_AdditionalGameModeSettingsComponent | protected |
| m_OnNametagRelationFilterUpdated | SCR_AdditionalGameModeSettingsComponent | protected |
| m_pGameMode | SCR_BaseGameModeComponent | protected |
| m_sEntityRefundingDisabledReason | SCR_AdditionalGameModeSettingsComponent | protected |
| OnAdditionalSettingsChanged() | SCR_AdditionalGameModeSettingsComponent | protected |
| OnControllableDeleted(IEntity entity) | SCR_BaseGameModeComponent | |
| OnControllableDestroyed(notnull SCR_InstigatorContextData instigatorContextData) | SCR_BaseGameModeComponent | |
| OnControllableSpawned(IEntity entity) | SCR_BaseGameModeComponent | |
| OnGameEnd() | SCR_BaseGameModeComponent | |
| OnGameModeEnd(SCR_GameModeEndData data) | SCR_BaseGameModeComponent | |
| OnGameModeStart() | SCR_BaseGameModeComponent | |
| OnGameStateChanged(SCR_EGameModeState state) | SCR_BaseGameModeComponent | |
| OnNametagControllerFilterUpdated() | SCR_AdditionalGameModeSettingsComponent | |
| OnNametagRelationFilterUpdated() | SCR_AdditionalGameModeSettingsComponent | |
| OnNightNoiseSettingChanged() | SCR_AdditionalGameModeSettingsComponent | protected |
| OnPlayerAuditFail(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerAuditRevived(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerAuditSuccess(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerAuditTimeouted(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerConnected(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerDeleted(int playerId, IEntity player) | SCR_BaseGameModeComponent | |
| OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout) | SCR_BaseGameModeComponent | |
| OnPlayerKilled(notnull SCR_InstigatorContextData instigatorContextData) | SCR_BaseGameModeComponent | |
| OnPlayerKilledHandled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
| OnPlayerRegistered(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerRoleChange(int playerId, EPlayerRole roleFlags) | SCR_BaseGameModeComponent | |
| OnPlayerSpawnFinalize_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent | |
| OnPostInit(IEntity owner) | SCR_AdditionalGameModeSettingsComponent | protected |
| OnSpawnPlayerEntityFailure_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, IEntity entity, SCR_SpawnData data, SCR_ESpawnResult reason) | SCR_BaseGameModeComponent | |
| OnWorldPostProcess(World world) | SCR_BaseGameModeComponent | |
| PreparePlayerEntity_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent | |
| s_Instance | SCR_AdditionalGameModeSettingsComponent | protectedstatic |
| SCR_AdditionalGameModeSettingsComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_AdditionalGameModeSettingsComponent | |
| SCR_BaseGameModeComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_BaseGameModeComponent | |
| SetAllowEntityRefundingAction_S(bool allowRefunding, int playerID=-1) | SCR_AdditionalGameModeSettingsComponent | |
| SetEnableTeamKillPunishment_S(bool enablePunishment, int playerID=-1) | SCR_AdditionalGameModeSettingsComponent | |
| SetEnableVehicleSalvage_S(bool enableSetting, int playerID=-1) | SCR_AdditionalGameModeSettingsComponent | |
| SetNametagControllerFilters(SCR_ENametagControllerFilter filters, int playerId=-1) | SCR_AdditionalGameModeSettingsComponent | |
| SetNametagRelationFilters(SCR_ENametagRelationFilter filters, int playerId=-1) | SCR_AdditionalGameModeSettingsComponent | |
| SetNightNoiseEffectState_S(bool disabled) | SCR_AdditionalGameModeSettingsComponent | |
| SetProjectileBallisticInfoVisibility_S(bool shouldShow, int playerID=-1) | SCR_AdditionalGameModeSettingsComponent | |