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void | ResetContext (string currentFile) |
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void | ParseLine (inout string line, int lineId) |
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string | ExtractComment (string str) |
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bool | ExtractMacro (string str, string macroName, array< string > outMacroArguments) |
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bool | ExtractVariable (string str, out string varType, out string varName) |
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bool | ExtractClass (string str, out string className, out string parentClassName) |
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string | Unquote (string str) |
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void | _print (string str, LogLevel logLevel=LogLevel.NORMAL, bool printContext=true) |
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bool | VerifyMacro_MessageClass (array< string > args) |
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bool | VerifyMacro_Variable (array< string > args) |
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bool | VerifyMacroArgumentCount (string macroName, array< string > args, int n) |
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◆ _print()
void SCR_AiScriptGenerator_Parser._print |
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string | str, |
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LogLevel | logLevel = LogLevel::NORMAL, |
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bool | printContext = true ) |
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◆ ExtractClass()
bool SCR_AiScriptGenerator_Parser.ExtractClass |
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string | str, |
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out string | className, |
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out string | parentClassName ) |
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◆ ExtractComment()
string SCR_AiScriptGenerator_Parser.ExtractComment |
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string | str | ) |
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◆ ExtractMacro()
bool SCR_AiScriptGenerator_Parser.ExtractMacro |
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string | str, |
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string | macroName, |
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array< string > | outMacroArguments ) |
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◆ ExtractVariable()
bool SCR_AiScriptGenerator_Parser.ExtractVariable |
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string | str, |
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out string | varType, |
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out string | varName ) |
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◆ FindRelatedClasses()
void SCR_AiScriptGenerator_Parser.FindRelatedClasses |
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Must be called after all files have been parsed Connects related parsed classes together.
◆ GetParsedClasses()
◆ ParseLine()
void SCR_AiScriptGenerator_Parser.ParseLine |
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inout string | line, |
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int | lineId ) |
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◆ ParseLines()
void SCR_AiScriptGenerator_Parser.ParseLines |
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array< string > | lines, |
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string | fileName ) |
Must be called for content of each parsed file.
- Parameters
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◆ PrintListing()
void SCR_AiScriptGenerator_Parser.PrintListing |
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Print listing in console.
◆ ResetContext()
void SCR_AiScriptGenerator_Parser.ResetContext |
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string | currentFile | ) |
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◆ Unquote()
string SCR_AiScriptGenerator_Parser.Unquote |
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string | str | ) |
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◆ VerifyMacro_MessageClass()
bool SCR_AiScriptGenerator_Parser.VerifyMacro_MessageClass |
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array< string > | args | ) |
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◆ VerifyMacro_Variable()
bool SCR_AiScriptGenerator_Parser.VerifyMacro_Variable |
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array< string > | args | ) |
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◆ VerifyMacroArgumentCount()
bool SCR_AiScriptGenerator_Parser.VerifyMacroArgumentCount |
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string | macroName, |
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array< string > | args, |
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int | n ) |
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◆ CLASS
const string SCR_AiScriptGenerator_Parser.CLASS = "class" |
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◆ COMMENT
const string SCR_AiScriptGenerator_Parser.COMMENT = "//" |
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◆ GENERATE_SEND_GOAL_MESSAGE
const string SCR_AiScriptGenerator_Parser.GENERATE_SEND_GOAL_MESSAGE = "GenerateSendGoalMessage" |
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◆ GENERATE_SEND_INFO_MESSAGE
const string SCR_AiScriptGenerator_Parser.GENERATE_SEND_INFO_MESSAGE = "GenerateSendInfoMessage" |
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◆ GENERATE_SEND_ORDER
const string SCR_AiScriptGenerator_Parser.GENERATE_SEND_ORDER = "GenerateSendOrder" |
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◆ m_aParsedClasses
◆ m_CurrentClass
◆ m_iCurrentLineId
int SCR_AiScriptGenerator_Parser.m_iCurrentLineId |
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◆ m_sCurrentFile
string SCR_AiScriptGenerator_Parser.m_sCurrentFile |
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◆ m_sCurrentLine
string SCR_AiScriptGenerator_Parser.m_sCurrentLine |
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◆ MACRO_MESSAGE_CLASS
const string SCR_AiScriptGenerator_Parser.MACRO_MESSAGE_CLASS = "MESSAGE_CLASS" |
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◆ MACRO_VARIABLE
const string SCR_AiScriptGenerator_Parser.MACRO_VARIABLE = "VARIABLE" |
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◆ NODE_PORT
const string SCR_AiScriptGenerator_Parser.NODE_PORT = "NodePort" |
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◆ NODE_PROPERTY
const string SCR_AiScriptGenerator_Parser.NODE_PROPERTY = "NodeProperty" |
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◆ NODE_PROPERTY_ENUM
const string SCR_AiScriptGenerator_Parser.NODE_PROPERTY_ENUM = "NodePropertyEnum" |
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The documentation for this interface was generated from the following file:
- WorkbenchGame/ScriptEditor/SCR_AiScriptGeneratorPlugin.c