◆ SCR_AirstrikePrototype()
void SCR_AirstrikePrototype.SCR_AirstrikePrototype |
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IEntitySource |
src, |
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IEntity |
parent |
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◆ ~SCR_AirstrikePrototype()
void SCR_AirstrikePrototype.~SCR_AirstrikePrototype |
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◆ AddRandomDelayToNextProjectile()
void SCR_AirstrikePrototype.AddRandomDelayToNextProjectile |
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◆ AdvanceProjectilePrefab()
void SCR_AirstrikePrototype.AdvanceProjectilePrefab |
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◆ ComputeMissileTarget()
vector SCR_AirstrikePrototype.ComputeMissileTarget |
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◆ ComputeProjectileTransform()
void SCR_AirstrikePrototype.ComputeProjectileTransform |
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out vector |
transform[4], |
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out vector |
direction, |
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vector |
missileTarget |
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◆ Do_LaunchMissile()
void SCR_AirstrikePrototype.Do_LaunchMissile |
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vector |
direction | ) |
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◆ EOnFrame()
override void SCR_AirstrikePrototype.EOnFrame |
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IEntity |
owner, |
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float |
timeSlice |
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◆ EOnInit()
override void SCR_AirstrikePrototype.EOnInit |
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IEntity |
owner | ) |
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◆ FireProjectile()
void SCR_AirstrikePrototype.FireProjectile |
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Resource |
prefab, |
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EntitySpawnParams |
spawnParams, |
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vector |
direction |
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◆ LaunchMissile()
void SCR_AirstrikePrototype.LaunchMissile |
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IEntity |
rocket, |
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vector |
direction |
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◆ ReadyProjectile()
void SCR_AirstrikePrototype.ReadyProjectile |
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◆ RpcLaunchMissile_BC()
void SCR_AirstrikePrototype.RpcLaunchMissile_BC |
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RplId |
id, |
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vector |
direction |
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◆ m_AirstrikeRadius
float SCR_AirstrikePrototype.m_AirstrikeRadius |
◆ m_BiasTowardsCenter
bool SCR_AirstrikePrototype.m_BiasTowardsCenter |
◆ m_InitialDelay
float SCR_AirstrikePrototype.m_InitialDelay |
◆ m_NumProjectiles
int SCR_AirstrikePrototype.m_NumProjectiles |
◆ m_RandomDelayBetweenRockets
vector SCR_AirstrikePrototype.m_RandomDelayBetweenRockets |
◆ m_RemainingProjectiles
int SCR_AirstrikePrototype.m_RemainingProjectiles = 0 |
◆ m_TimeBetweenProjectiles
float SCR_AirstrikePrototype.m_TimeBetweenProjectiles |
◆ m_TimeUntilNextProjectile
float SCR_AirstrikePrototype.m_TimeUntilNextProjectile = 0 |
The documentation for this interface was generated from the following file:
- Game/Entities/SCR_AirstrikePrototype.c