ClearArsenal() | SCR_ArsenalComponent | |
DelayedOnArsenalUpdatedClient(SCR_EArsenalItemType itemTypes, SCR_EArsenalItemMode itemModes) | SCR_ArsenalComponent | protected |
EOnInit(IEntity owner) | SCR_ArsenalComponent | protected |
FactionInit(IEntity owner) | SCR_ArsenalComponent | protected |
FindArsenalComponent(notnull IEntity entity, bool getFromSlotted=true) | SCR_ArsenalComponent | static |
GetArsenalInventoryComponent() | SCR_ArsenalComponent | |
GetArsenalSaveType() | SCR_ArsenalComponent | |
GetArsenalType() | SCR_ArsenalComponent | |
GetAssignedFaction() | SCR_ArsenalComponent | |
GetAvailablePrefabs(out notnull array< ResourceName > availablePrefabs) | SCR_ArsenalComponent | |
GetEditableAttributeGroups() | SCR_ArsenalComponent | |
GetFilteredArsenalItems(out notnull array< SCR_ArsenalItem > filteredArsenalItems, EArsenalItemDisplayType requiresDisplayType=-1) | SCR_ArsenalComponent | |
GetFilteredOverwriteArsenalItems(out notnull array< SCR_ArsenalItem > filteredArsenalItems, EArsenalItemDisplayType requiresDisplayType=-1) | SCR_ArsenalComponent | |
GetItemValid(SCR_EArsenalItemType arsenalItemType, SCR_EArsenalItemMode arsenalItemMode) | SCR_ArsenalComponent | protected |
GetItemValid(SCR_Faction faction, int index, out bool isEmpty=true) | SCR_ArsenalComponent | protected |
GetOnArsenalUpdated() | SCR_ArsenalComponent | |
GetOverwriteArsenalConfig() | SCR_ArsenalComponent | |
GetSupplyCostType() | SCR_ArsenalComponent | |
GetSupportedArsenalItemModes() | SCR_ArsenalComponent | |
GetSupportedArsenalItemTypes() | SCR_ArsenalComponent | |
HasSaveArsenalAction() | SCR_ArsenalComponent | |
IsArsenalEnabled() | SCR_ArsenalComponent | |
IsArsenalEnabledByType() | SCR_ArsenalComponent | |
IsArsenalSavingDisplayedIfDisabled() | SCR_ArsenalComponent | |
IsArsenalUsingSupplies() | SCR_ArsenalComponent | |
m_bAllowGetFactionFromParent | SCR_ArsenalComponent | protected |
m_bAlwaysUseDefaultFaction | SCR_ArsenalComponent | protected |
m_bArsenalEnabled | SCR_ArsenalComponent | protected |
m_bArsenalEnabledOverwritten | SCR_ArsenalComponent | protected |
m_bArsenalSavingDisplayedIfDisabled | SCR_ArsenalComponent | protected |
m_bGetDefaultIfNoFaction | SCR_ArsenalComponent | protected |
m_bHasSaveArsenalAction | SCR_ArsenalComponent | protected |
m_bIsClearingInventory | SCR_ArsenalComponent | protected |
m_eArsenalSaveType | SCR_ArsenalComponent | protected |
m_eArsenalTypes | SCR_ArsenalComponent | protected |
m_eEditableAttributeGroups | SCR_ArsenalComponent | protected |
m_eOnDisableArsenalModes | SCR_ArsenalComponent | protected |
m_eSupplyCostType | SCR_ArsenalComponent | protected |
m_eSupportedArsenalItemModes | SCR_ArsenalComponent | protected |
m_eSupportedArsenalItemTypes | SCR_ArsenalComponent | protected |
m_FactionComponent | SCR_ArsenalComponent | protected |
m_FactionManager | SCR_ArsenalComponent | protected |
m_InventoryComponent | SCR_ArsenalComponent | protected |
m_OnArsenalUpdated | SCR_ArsenalComponent | protected |
m_OverwriteArsenalConfig | SCR_ArsenalComponent | protected |
m_StorageComponent | SCR_ArsenalComponent | protected |
OnArsenalGameModeTypeChanged(SCR_EArsenalGameModeType newArsenalGameModeType) | SCR_ArsenalComponent | protected |
OnArsenalTypeEnabledChanged(SCR_EArsenalTypes typesEnabled) | SCR_ArsenalComponent | protected |
OnDelete(IEntity owner) | SCR_ArsenalComponent | protected |
OnFactionChanged(FactionAffiliationComponent owner, Faction previousFaction, Faction newFaction) | SCR_ArsenalComponent | protected |
OnPostInit(IEntity owner) | SCR_ArsenalComponent | protected |
RefreshArsenal(SCR_Faction faction=null) | SCR_ArsenalComponent | |
RPC_OnArsenalUpdated(SCR_EArsenalItemType itemTypes, SCR_EArsenalItemMode itemModes) | SCR_ArsenalComponent | protected |
RPL_SetArsenalSaveType(SCR_EArsenalSaveType saveType) | SCR_ArsenalComponent | |
RplLoad(ScriptBitReader reader) | SCR_ArsenalComponent | |
RplSave(ScriptBitWriter writer) | SCR_ArsenalComponent | |
SetArsenalEnabled(bool enable, bool isOverwrite=true) | SCR_ArsenalComponent | |
SetArsenalEnabledBroadcast(bool enable) | SCR_ArsenalComponent | protected |
SetArsenalSaveType(SCR_EArsenalSaveType saveType) | SCR_ArsenalComponent | |
SetHasSaveArsenalAction(bool hasSaveArsenalAction) | SCR_ArsenalComponent | |
SetSupportedArsenalItemModes(SCR_EArsenalItemMode modes) | SCR_ArsenalComponent | |
SetSupportedArsenalItemTypes(SCR_EArsenalItemType types) | SCR_ArsenalComponent | |
UpdateArsenalEnabledState() | SCR_ArsenalComponent | protected |