◆ GetArsenalSaveTypeInfoList()
int SCR_ArsenalSaveTypeInfoHolder.GetArsenalSaveTypeInfoList |
( |
out notnull array< SCR_ArsenalSaveTypeInfo > |
arsenalSaveTypeUIInfoList | ) |
|
Get List of all save type Info.
- Parameters
-
[out] | arsenalSaveTypeUIInfoList | List of save types |
- Returns
- Count of save types
◆ GetUIInfoOfType()
Get UIInfo of given Type.
- Parameters
-
[in] | saveTypeToCheck | Save type to get UI info of |
- Returns
- type's UI info
◆ HasSaveType()
bool SCR_ArsenalSaveTypeInfoHolder.HasSaveType |
( |
SCR_EArsenalSaveType |
saveTypeToCheck | ) |
|
Check if given Save type is in the list.
- Parameters
-
[in] | saveTypeToCheck | Save type to check |
- Returns
- True if save type is in the list
◆ m_aArsenalSaveTypeUIInfoList
The documentation for this interface was generated from the following file:
- Game/GameMode/Loadout/SCR_ArsenalSaveTypeInfoHolder.c