|
| static const ResourceName | LAYOUT = "{B568B88051EFA3FA}UI/layouts/Task/AssignedPlayerLabel.layout" |
| |
◆ GetLayout()
| ResourceName SCR_AssignedPlayerLabelWidgets.GetLayout |
( |
| ) |
|
◆ Init()
| bool SCR_AssignedPlayerLabelWidgets.Init |
( |
notnull Widget | root | ) |
|
◆ LAYOUT
| const ResourceName SCR_AssignedPlayerLabelWidgets.LAYOUT = "{B568B88051EFA3FA}UI/layouts/Task/AssignedPlayerLabel.layout" |
|
staticprotected |
◆ m_wPlatformKindIcon
| ImageWidget SCR_AssignedPlayerLabelWidgets.m_wPlatformKindIcon |
◆ m_wPlayerName
| TextWidget SCR_AssignedPlayerLabelWidgets.m_wPlayerName |
The documentation for this interface was generated from the following file:
- Game/UI/Tasks/SCR_AssignedPlayerLabelWidgets.c