Arma Reforger Script API
|
Public Member Functions | |
void | Init (SCR_ArsenalRefundEffectComponentClass arsenalRefundEffectClass) |
Init of effect before adding them to the order array in SCR_ArsenalRefundEffectComponentClass. | |
bool | IsValid (notnull IEntity item, notnull PlayerController playerController, SCR_ArsenalComponent arsenal) |
Returns if effect is valid always called before ExecuteRefundEffect_S. | |
bool | ExecuteRefundEffect (notnull IEntity item, notnull PlayerController playerController, SCR_ArsenalComponent arsenal) |
Execute refund effect (Called on server only) | |
Public Attributes | |
bool | m_bEnabled |
int | m_iPriority |
Protected Member Functions | |
bool | UsedFriendlyArsenal (notnull IEntity item, notnull PlayerController playerController, SCR_ArsenalComponent arsenal) |
Check if item was refunded at a friendly arsenal. | |
Protected Attributes | |
SCR_EArsenalTypes | m_eHandInArsenalTypes |
bool SCR_BaseArsenalRefundEffect.ExecuteRefundEffect | ( | notnull IEntity | item, |
notnull PlayerController | playerController, | ||
SCR_ArsenalComponent | arsenal ) |
Execute refund effect (Called on server only)
[in] | item | Item that is being refunded |
[in] | playerController | Player controller of player that refunds the item |
[in] | arsenal | Arsenal the item was refunded at (Can potentially be null) |
Implemented in SCR_MultiExecuteListArsenalRefundEffect, SCR_ValuableIntelXPEffectEntry, and SCR_WeightedListArsenalRefundEffect.
void SCR_BaseArsenalRefundEffect.Init | ( | SCR_ArsenalRefundEffectComponentClass | arsenalRefundEffectClass | ) |
Init of effect before adding them to the order array in SCR_ArsenalRefundEffectComponentClass.
[in] | arsenalRefundEffectClass | Class it is attached to |
Implemented in SCR_MultiExecuteListArsenalRefundEffect, and SCR_WeightedListArsenalRefundEffect.
bool SCR_BaseArsenalRefundEffect.IsValid | ( | notnull IEntity | item, |
notnull PlayerController | playerController, | ||
SCR_ArsenalComponent | arsenal ) |
Returns if effect is valid always called before ExecuteRefundEffect_S.
[in] | item | Item that is being refunded |
[in] | playerController | Player controller of player that refunds the item |
[in] | arsenal | Arsenal the item was refunded at (Can potentially be null) |
Check if handed in at arsenal and if the arsenal type is supported
Implemented in SCR_MultiExecuteListArsenalRefundEffect, SCR_ValuableIntelArsenalRefundEffect, and SCR_WeightedListArsenalRefundEffect.
|
protected |
Check if item was refunded at a friendly arsenal.
[in] | item | Item that is being refunded |
[in] | playerController | Player controller of player that refunds the item |
[in] | arsenal | Arsenal the item was refunded at (Can potentially be null) |
bool SCR_BaseArsenalRefundEffect.m_bEnabled |
|
protected |
int SCR_BaseArsenalRefundEffect.m_iPriority |