◆ SCR_BaseEditorAttributeEntryTimeSlider()
void SCR_BaseEditorAttributeEntryTimeSlider.SCR_BaseEditorAttributeEntryTimeSlider |
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ETimeFormatParam | hideIfZero, |
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bool | alwaysHideSeconds ) |
◆ GetTimeSliderValues()
void SCR_BaseEditorAttributeEntryTimeSlider.GetTimeSliderValues |
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out ETimeFormatParam | hideIfZero, |
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out bool | alwaysHideSeconds ) |
Get values to set time slider.
- Parameters
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[out] | hideIfZeroWill | hide the given time values if fully 0 |
[out] | alwaysHideSeconds | Will always hide the seconds if true |
◆ m_bAlwaysHideSeconds
bool SCR_BaseEditorAttributeEntryTimeSlider.m_bAlwaysHideSeconds |
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◆ m_eHideIfZero
ETimeFormatParam SCR_BaseEditorAttributeEntryTimeSlider.m_eHideIfZero |
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The documentation for this interface was generated from the following file:
- Game/Editor/Containers/Attributes/SCR_BaseEditorAttribute.c