◆ SCR_BaseEditorAttributeEntryTimeSlider()
      
        
          | void SCR_BaseEditorAttributeEntryTimeSlider.SCR_BaseEditorAttributeEntryTimeSlider  | 
          ( | 
          ETimeFormatParam |           hideIfZero,  | 
        
        
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          bool |           alwaysHideSeconds ) | 
        
      
 
 
◆ GetTimeSliderValues()
      
        
          | void SCR_BaseEditorAttributeEntryTimeSlider.GetTimeSliderValues  | 
          ( | 
          out ETimeFormatParam |           hideIfZero,  | 
        
        
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          out bool |           alwaysHideSeconds ) | 
        
      
 
Get values to set time slider. 
- Parameters
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    | [out] | hideIfZeroWill | hide the given time values if fully 0  | 
    | [out] | alwaysHideSeconds | Will always hide the seconds if true  | 
  
   
 
 
◆ m_bAlwaysHideSeconds
  
  
      
        
          | bool SCR_BaseEditorAttributeEntryTimeSlider.m_bAlwaysHideSeconds | 
         
       
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◆ m_eHideIfZero
  
  
      
        
          | ETimeFormatParam SCR_BaseEditorAttributeEntryTimeSlider.m_eHideIfZero | 
         
       
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The documentation for this interface was generated from the following file:
- Game/Editor/Containers/Attributes/SCR_BaseEditorAttribute.c