◆ SCR_BloodTypeHolderConfig()
void SCR_BloodTypeHolderConfig.SCR_BloodTypeHolderConfig |
( |
| ) |
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◆ GetBloodTypes()
Get array of valid blood types.
- Parameters
-
[in,out] | bloodTypes | Out array of blood types |
- Returns
- Lenght of array
◆ GetBloodTypeUIInfo()
SCR_UIInfo SCR_BloodTypeHolderConfig.GetBloodTypeUIInfo |
( |
SCR_EBloodType | bloodType | ) |
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- Returns
- Blood type UI Info
◆ m_aCharacterIdentityBloodtypes
The documentation for this interface was generated from the following file:
- Game/Identity/Containers/SCR_BloodTypeHolderConfig.c