◆ GetPivotBoneName()
string SCR_BoneSpeedSignalData.GetPivotBoneName |
( |
| ) |
|
◆ GetSignalName()
string SCR_BoneSpeedSignalData.GetSignalName |
( |
| ) |
|
◆ GetTrackedBoneName()
string SCR_BoneSpeedSignalData.GetTrackedBoneName |
( |
| ) |
|
◆ m_sPivotBoneName
string SCR_BoneSpeedSignalData.m_sPivotBoneName |
|
protected |
◆ m_sSignalName
string SCR_BoneSpeedSignalData.m_sSignalName |
|
protected |
◆ m_sTrackedBoneName
string SCR_BoneSpeedSignalData.m_sTrackedBoneName |
|
protected |
The documentation for this interface was generated from the following file:
- Game/Components/SCR_BoneSpeedSignalData.c