Arma Reforger Script API
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SCR_CampaignBuildingManagerComponent Member List

This is the complete list of members for SCR_CampaignBuildingManagerComponent, including all inherited members.

CanDisassembleSameFactionOnly()SCR_CampaignBuildingManagerComponent
EntitySpawnedByProvider(int prefabID, SCR_EditableEntityComponent editableEntity, int playerId)SCR_CampaignBuildingManagerComponent
EOnInit(IEntity owner)SCR_CampaignBuildingManagerComponent
GetClientTriggerResourceName()SCR_CampaignBuildingManagerComponent
GetCompositionId(ResourceName resName)SCR_CampaignBuildingManagerComponent
GetCompositionPreviewMaterial()SCR_CampaignBuildingManagerComponent
GetCompositionRefundPercentage()SCR_CampaignBuildingManagerComponent
GetCompositionResourceName(int prefabID)SCR_CampaignBuildingManagerComponent
GetEditorManagerEntity(int playerID)SCR_CampaignBuildingManagerComponentprotected
GetEditorMode(int playerID, notnull IEntity provider, bool userActionActivationOnly=false, bool userActionUsed=false)SCR_CampaignBuildingManagerComponent
GetGameMode()SCR_BaseGameModeComponent
GetOutlineManager()SCR_CampaignBuildingManagerComponentprotected
GetPrefabListFromConfig()SCR_CampaignBuildingManagerComponent
GetResourceComponent(IEntity owner, out SCR_ResourceComponent component)SCR_CampaignBuildingManagerComponentprotected
GetServerTriggerResourceName()SCR_CampaignBuildingManagerComponent
GetSupplyComponent(IEntity ownerEntity, out SCR_CampaignSuppliesComponent suppliesComponent)SCR_CampaignBuildingManagerComponentprotected
GetTemporaryProvider()SCR_CampaignBuildingManagerComponent
HandleOnFactionAssigned(int playerID, Faction assignedFaction)SCR_BaseGameModeComponent
HandleOnLoadoutAssigned(int playerID, SCR_BasePlayerLoadout assignedLoadout)SCR_BaseGameModeComponent
HandleOnSpawnPointAssigned(int playerID, SCR_SpawnPoint spawnPoint)SCR_BaseGameModeComponent
HandlePlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer)SCR_BaseGameModeComponent
IsProxy()SCR_CampaignBuildingManagerComponentprotected
m_aPlaceablePrefabsSCR_CampaignBuildingManagerComponentprotected
m_bSameFactionDisassembleOnlySCR_CampaignBuildingManagerComponentprotected
m_BudgetTypeSCR_CampaignBuildingManagerComponentprotected
m_EntityCoreSCR_CampaignBuildingManagerComponentprotected
m_iCompositionRefundPercentageSCR_CampaignBuildingManagerComponentprotected
m_iXpRewardTresholdSCR_CampaignBuildingManagerComponentprotected
m_OutlineManagerSCR_CampaignBuildingManagerComponentprotected
m_pGameModeSCR_BaseGameModeComponentprotected
m_RplComponentSCR_CampaignBuildingManagerComponentprotected
m_sFreeRoamBuildingClientTriggerSCR_CampaignBuildingManagerComponentprotected
m_sFreeRoamBuildingServerTriggerSCR_CampaignBuildingManagerComponentprotected
m_sPrefabsToBuildResourceSCR_CampaignBuildingManagerComponentprotected
m_sPreviewMaterialSCR_CampaignBuildingManagerComponentprotected
m_TemporaryProviderSCR_CampaignBuildingManagerComponentprotected
OnControllableDeleted(IEntity entity)SCR_BaseGameModeComponent
OnControllableDestroyed(IEntity entity, IEntity killerEntity, notnull Instigator killer)SCR_BaseGameModeComponent
OnControllableSpawned(IEntity entity)SCR_BaseGameModeComponent
OnEntityCoreBudgetUpdated(EEditableEntityBudget entityBudget, int originalBudgetValue, int budgetChange, int updatedBudgetValue, SCR_EditableEntityComponent entity)SCR_CampaignBuildingManagerComponentprotected
OnGameEnd()SCR_BaseGameModeComponent
OnGameModeEnd(SCR_GameModeEndData data)SCR_BaseGameModeComponent
OnGameModeStart()SCR_BaseGameModeComponent
OnGameStateChanged(SCR_EGameModeState state)SCR_BaseGameModeComponent
OnPlayerAuditFail(int playerId)SCR_BaseGameModeComponent
OnPlayerAuditRevived(int playerId)SCR_BaseGameModeComponent
OnPlayerAuditSuccess(int playerId)SCR_BaseGameModeComponent
OnPlayerAuditTimeouted(int playerId)SCR_BaseGameModeComponent
OnPlayerConnected(int playerId)SCR_BaseGameModeComponent
OnPlayerDeath(SCR_CharacterControllerComponent characterController, IEntity instigatorEntity, notnull Instigator killer)SCR_CampaignBuildingManagerComponentprotected
OnPlayerDeleted(int playerId, IEntity player)SCR_BaseGameModeComponent
OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout)SCR_BaseGameModeComponent
OnPlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer)SCR_BaseGameModeComponent
OnPlayerKilledHandled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer)SCR_BaseGameModeComponent
OnPlayerRegistered(int playerId)SCR_BaseGameModeComponent
OnPlayerRoleChange(int playerId, EPlayerRole roleFlags)SCR_BaseGameModeComponent
OnPlayerSpawned(int playerId, IEntity controlledEntity)SCR_BaseGameModeComponent
OnPlayerSpawnFinalize_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity)SCR_BaseGameModeComponent
OnPostInit(IEntity owner)SCR_CampaignBuildingManagerComponent
OnProviderDestroyed(SCR_HitZone hitZone)SCR_CampaignBuildingManagerComponentprotected
OnSpawnPlayerEntityFailure_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, IEntity entity, SCR_SpawnData data, SCR_ESpawnResult reason)SCR_BaseGameModeComponent
OnWorldPostProcess(World world)SCR_BaseGameModeComponent
PlayerDisconnected(int playerId, KickCauseCode cause, int timeout)SCR_CampaignBuildingManagerComponent
PreparePlayerEntity_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity)SCR_BaseGameModeComponent
ProcesXPreward()SCR_CampaignBuildingManagerComponent
RemoveEditorMode(int playerID)SCR_CampaignBuildingManagerComponentprotected
RemoveOnPlayerDeathEvent(int playerID)SCR_CampaignBuildingManagerComponentprotected
RemoveOnProviderDestroyedEvent(IEntity provider)SCR_CampaignBuildingManagerComponentprotected
RemovePlayerIdFromProvider(int playerID, SCR_CampaignBuildingProviderComponent providerComponent)SCR_CampaignBuildingManagerComponent
RemoveProvider(int playerID, SCR_CampaignBuildingProviderComponent providerComponent, bool isActiveUser)SCR_CampaignBuildingManagerComponent
SCR_BaseGameModeComponent(IEntityComponentSource src, IEntity ent, IEntity parent)SCR_BaseGameModeComponent
SetEditorMode(notnull SCR_EditorManagerEntity editorManager, notnull SCR_EditorModeEntity modeEntity, int playerID, notnull IEntity provider, bool userActionActivationOnly=false, bool userActionUsed=false)SCR_CampaignBuildingManagerComponentprotected
SetOnPlayerDeathEvent(int playerID)SCR_CampaignBuildingManagerComponentprotected
SetOnProviderDestroyedEvent(IEntity provider)SCR_CampaignBuildingManagerComponentprotected
SetTemporaryProvider(IEntity ent)SCR_CampaignBuildingManagerComponent
ToggleEditorMode(notnull SCR_EditorManagerEntity editorManager)SCR_CampaignBuildingManagerComponentprotected