CanDisassembleOnlyWhenCapturing() | SCR_CampaignBuildingManagerComponent | |
CanDisassembleSameFactionOnly() | SCR_CampaignBuildingManagerComponent | |
EntitySpawnedByProvider(int prefabID, SCR_EditableEntityComponent editableEntity, int playerId) | SCR_CampaignBuildingManagerComponent | |
EOnInit(IEntity owner) | SCR_CampaignBuildingManagerComponent | |
GetClientTriggerResourceName() | SCR_CampaignBuildingManagerComponent | |
GetCompositionId(ResourceName resName) | SCR_CampaignBuildingManagerComponent | |
GetCompositionPreviewMaterial() | SCR_CampaignBuildingManagerComponent | |
GetCompositionRefundPercentage() | SCR_CampaignBuildingManagerComponent | |
GetCompositionResourceName(int prefabID) | SCR_CampaignBuildingManagerComponent | |
GetEditorManagerEntity(int playerID) | SCR_CampaignBuildingManagerComponent | protected |
GetEditorMode(int playerID, notnull IEntity provider, bool userActionActivationOnly=false, bool userActionUsed=false) | SCR_CampaignBuildingManagerComponent | |
GetGameMode() | SCR_BaseGameModeComponent | |
GetOutlineManager() | SCR_CampaignBuildingManagerComponent | protected |
GetPrefabListFromConfig() | SCR_CampaignBuildingManagerComponent | |
GetResourceComponent(IEntity owner, out SCR_ResourceComponent component) | SCR_CampaignBuildingManagerComponent | protected |
GetServerTriggerResourceName() | SCR_CampaignBuildingManagerComponent | |
GetSupplyComponent(IEntity ownerEntity, out SCR_CampaignSuppliesComponent suppliesComponent) | SCR_CampaignBuildingManagerComponent | protected |
GetTemporaryProvider() | SCR_CampaignBuildingManagerComponent | |
HandleOnFactionAssigned(int playerID, Faction assignedFaction) | SCR_BaseGameModeComponent | |
HandleOnLoadoutAssigned(int playerID, SCR_BasePlayerLoadout assignedLoadout) | SCR_BaseGameModeComponent | |
HandleOnSpawnPointAssigned(int playerID, SCR_SpawnPoint spawnPoint) | SCR_BaseGameModeComponent | |
HandlePlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
IsProxy() | SCR_CampaignBuildingManagerComponent | protected |
m_aPlaceablePrefabs | SCR_CampaignBuildingManagerComponent | protected |
m_bDisassembleOnlyWhenCapturing | SCR_CampaignBuildingManagerComponent | protected |
m_bSameFactionDisassembleOnly | SCR_CampaignBuildingManagerComponent | protected |
m_BudgetType | SCR_CampaignBuildingManagerComponent | protected |
m_EntityCore | SCR_CampaignBuildingManagerComponent | protected |
m_iCompositionRefundPercentage | SCR_CampaignBuildingManagerComponent | protected |
m_iXpRewardTreshold | SCR_CampaignBuildingManagerComponent | protected |
m_OutlineManager | SCR_CampaignBuildingManagerComponent | protected |
m_pGameMode | SCR_BaseGameModeComponent | protected |
m_RplComponent | SCR_CampaignBuildingManagerComponent | protected |
m_sFreeRoamBuildingClientTrigger | SCR_CampaignBuildingManagerComponent | protected |
m_sFreeRoamBuildingServerTrigger | SCR_CampaignBuildingManagerComponent | protected |
m_sPrefabsToBuildResource | SCR_CampaignBuildingManagerComponent | protected |
m_sPreviewMaterial | SCR_CampaignBuildingManagerComponent | protected |
m_TemporaryProvider | SCR_CampaignBuildingManagerComponent | protected |
OnControllableDeleted(IEntity entity) | SCR_BaseGameModeComponent | |
OnControllableDestroyed(notnull SCR_InstigatorContextData instigatorContextData) | SCR_BaseGameModeComponent | |
OnControllableSpawned(IEntity entity) | SCR_BaseGameModeComponent | |
OnEntityCoreBudgetUpdated(EEditableEntityBudget entityBudget, int originalBudgetValue, int budgetChange, int updatedBudgetValue, SCR_EditableEntityComponent entity) | SCR_CampaignBuildingManagerComponent | protected |
OnGameEnd() | SCR_BaseGameModeComponent | |
OnGameModeEnd(SCR_GameModeEndData data) | SCR_BaseGameModeComponent | |
OnGameModeStart() | SCR_BaseGameModeComponent | |
OnGameStateChanged(SCR_EGameModeState state) | SCR_BaseGameModeComponent | |
OnPlayerAuditFail(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerAuditRevived(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerAuditSuccess(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerAuditTimeouted(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerConnected(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerDeath(SCR_CharacterControllerComponent characterController, IEntity instigatorEntity, notnull Instigator killer) | SCR_CampaignBuildingManagerComponent | protected |
OnPlayerDeleted(int playerId, IEntity player) | SCR_BaseGameModeComponent | |
OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout) | SCR_BaseGameModeComponent | |
OnPlayerKilled(notnull SCR_InstigatorContextData instigatorContextData) | SCR_BaseGameModeComponent | |
OnPlayerKilledHandled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
OnPlayerRegistered(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerRoleChange(int playerId, EPlayerRole roleFlags) | SCR_BaseGameModeComponent | |
OnPlayerSpawned(int playerId, IEntity controlledEntity) | SCR_BaseGameModeComponent | |
OnPlayerSpawnFinalize_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent | |
OnPostInit(IEntity owner) | SCR_CampaignBuildingManagerComponent | |
OnProviderDestroyed(SCR_HitZone hitZone) | SCR_CampaignBuildingManagerComponent | protected |
OnSpawnPlayerEntityFailure_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, IEntity entity, SCR_SpawnData data, SCR_ESpawnResult reason) | SCR_BaseGameModeComponent | |
OnWorldPostProcess(World world) | SCR_BaseGameModeComponent | |
PlayerDisconnected(int playerId, KickCauseCode cause, int timeout) | SCR_CampaignBuildingManagerComponent | |
PreparePlayerEntity_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent | |
ProcesXPreward() | SCR_CampaignBuildingManagerComponent | |
RemoveEditorMode(int playerID) | SCR_CampaignBuildingManagerComponent | protected |
RemoveOnPlayerDeathEvent(int playerID) | SCR_CampaignBuildingManagerComponent | protected |
RemoveOnProviderDestroyedEvent(IEntity provider) | SCR_CampaignBuildingManagerComponent | protected |
RemovePlayerIdFromProvider(int playerID, SCR_CampaignBuildingProviderComponent providerComponent) | SCR_CampaignBuildingManagerComponent | |
RemoveProvider(int playerID, SCR_CampaignBuildingProviderComponent providerComponent, bool isActiveUser) | SCR_CampaignBuildingManagerComponent | |
SCR_BaseGameModeComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_BaseGameModeComponent | |
SetEditorMode(notnull SCR_EditorManagerEntity editorManager, notnull SCR_EditorModeEntity modeEntity, int playerID, notnull IEntity provider, bool userActionActivationOnly=false, bool userActionUsed=false) | SCR_CampaignBuildingManagerComponent | protected |
SetOnPlayerDeathEvent(int playerID) | SCR_CampaignBuildingManagerComponent | protected |
SetOnProviderDestroyedEvent(IEntity provider) | SCR_CampaignBuildingManagerComponent | protected |
SetTemporaryProvider(IEntity ent) | SCR_CampaignBuildingManagerComponent | |
ToggleEditorMode(notnull SCR_EditorManagerEntity editorManager) | SCR_CampaignBuildingManagerComponent | protected |