Arma Reforger Script API
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SCR_CampaignFaction Member List
This is the complete list of members for
SCR_CampaignFaction
, including all inherited members.
DoCheckIfFactionFriendly
(Faction faction)
SCR_Faction
GetAllFactionEntityCatalogs
(notnull out array< SCR_EntityCatalog > outEntityCatalogs)
SCR_Faction
GetBaseCallsignByIndex
(int index, int offset=0)
SCR_Faction
GetBaseCallsignIndexes
()
SCR_Faction
GetBuildingPrefab
(EEditableEntityLabel type)
SCR_CampaignFaction
GetCallsignInfo
()
SCR_Faction
GetCanCreateOnlyPredefinedGroups
()
SCR_Faction
GetControlPointsHeld
()
SCR_CampaignFaction
GetDefendersGroupPrefab
()
SCR_CampaignFaction
GetEntityFaction
(notnull IEntity entity)
SCR_Faction
static
GetFactionBackground
()
SCR_Faction
GetFactionColor
()
Faction
GetFactionEntityCatalogOfType
(EEntityCatalogType catalogType, bool printNotFound=true)
SCR_Faction
GetFactionFlag
()
SCR_Faction
GetFactionFlagMaterial
()
SCR_Faction
GetFactionIdentity
()
Faction
GetFactionKey
()
Faction
GetFactionLabel
()
SCR_Faction
GetFactionName
()
Faction
GetFactionNameUpperCase
()
SCR_CampaignFaction
GetFactionRadioEncryptionKey
()
SCR_Faction
GetFactionRadioFrequency
()
SCR_Faction
GetFlagName
(int index)
SCR_Faction
GetFlagNames
(out array< string > flagNames)
SCR_Faction
GetFriendlyFactions
(notnull out array< Faction > friendlyFactions, bool includeSelf=true)
SCR_Faction
GetGroupFlagImageSet
()
SCR_Faction
GetGroupFlagImageSetOutlines
()
SCR_Faction
GetGroupFlagTextures
(out array< ResourceName > textures)
SCR_Faction
GetMainBase
()
SCR_CampaignFaction
GetMobileAssembly
()
SCR_CampaignFaction
GetMobileHQPrefab
()
SCR_CampaignFaction
GetNotificationFactionColor
()
SCR_Faction
GetNotificationTextFactionColor
()
SCR_Faction
GetOnFactionPlayableChanged
()
SCR_Faction
GetOrder
()
SCR_Faction
GetOutlineFactionColor
()
SCR_Faction
GetPauseByBlockTimestamp
()
SCR_CampaignFaction
GetPlayerCount
()
SCR_Faction
GetPlayersInFaction
(notnull out array< int > players)
SCR_Faction
GetPredefinedGroups
(notnull array< ref SCR_GroupPreset > groupArray)
SCR_Faction
GetPrimaryTarget
()
SCR_CampaignFaction
GetRadioPrefab
()
SCR_CampaignFaction
GetRankByID
(SCR_ECharacterRank rankID)
SCR_Faction
protected
GetRankInsignia
(SCR_ECharacterRank rankID)
SCR_Faction
GetRankName
(SCR_ECharacterRank rankID)
SCR_Faction
GetRankNameShort
(SCR_ECharacterRank rankID)
SCR_Faction
GetRankNameUpperCase
(SCR_ECharacterRank rankID)
SCR_Faction
GetStartingVehiclePrefabs
(out notnull array< ResourceName > prefabs)
SCR_CampaignFaction
GetUIInfo
()
Faction
GetVictoryTimestamp
()
SCR_CampaignFaction
Init
(IEntity owner)
SCR_Faction
InitFactionIsPlayable
(bool isPlayable)
SCR_Faction
InitializeFaction
()
SCR_Faction
IsFactionEnemy
(Faction otherFaction)
Faction
IsFactionFriendly
(Faction otherFaction)
Faction
IsInherited
(string factionKey)
SCR_Faction
IsMilitary
()
SCR_Faction
IsPlayable
()
SCR_Faction
IsShownInWelcomeScreenIfNonPlayable
()
SCR_Faction
m_aAncestors
SCR_Faction
protected
m_aBaseCallsigns
SCR_Faction
protected
m_aEntityCatalogs
SCR_Faction
protected
m_aFlagNames
SCR_Faction
protected
m_aFriendlyFactionsIds
SCR_Faction
protected
m_aGroupFlags
SCR_Faction
protected
m_aPredefinedGroups
SCR_Faction
protected
m_aRanks
SCR_Faction
protected
m_aStartingVehicles
SCR_CampaignFaction
protected
m_bCatalogInitDone
SCR_Faction
protected
m_bCreateOnlyPredefinedGroups
SCR_Faction
protected
m_bFriendlyToSelf
SCR_Faction
protected
m_bIsMilitary
SCR_Faction
protected
m_bIsPlayable
SCR_Faction
protected
m_bShowInWelcomeScreenIfNonPlayable
SCR_Faction
protected
m_CallsignInfo
SCR_Faction
protected
m_FactionFlagMaterial
SCR_Faction
protected
m_FactionLabel
SCR_Faction
protected
m_fPauseByBlockTimestamp
SCR_CampaignFaction
protected
m_FriendlyFactions
SCR_Faction
protected
m_fVictoryTimestamp
SCR_CampaignFaction
protected
m_iControlPointsHeld
SCR_CampaignFaction
protected
m_iFactionRadioFrequency
SCR_Faction
protected
m_iOrder
SCR_Faction
protected
m_MainBase
SCR_CampaignFaction
protected
m_mEntityCatalogs
SCR_Faction
protected
m_MobileAssembly
SCR_CampaignFaction
protected
m_NotificationFactionColor
SCR_Faction
protected
m_NotificationTextFactionColor
SCR_Faction
protected
m_OnFactionPlayableChanged
SCR_Faction
protected
m_OutlineFactionColor
SCR_Faction
protected
m_PrimaryTarget
SCR_CampaignFaction
protected
m_sFactionBackground
SCR_Faction
protected
m_sFactionRadioEncryptionKey
SCR_Faction
protected
m_sGroupFlagsImageSet
SCR_Faction
protected
m_sGroupFlagsImageSetOutlines
SCR_Faction
protected
RefreshTaskPriorities
()
SCR_CampaignFaction
SendHQMessage
(SCR_ERadioMsg msgType, int baseCallsign=SCR_MilitaryBaseComponent.INVALID_BASE_CALLSIGN, int calledID=SCR_CampaignMilitaryBaseComponent.INVALID_PLAYER_INDEX, bool public=true, int param=SCR_CampaignRadioMsg.INVALID_RADIO_MSG_PARAM)
SCR_CampaignFaction
SetAncestors
(notnull array< string > ancestors)
SCR_Faction
SetControlPointsHeld
(int count)
SCR_CampaignFaction
SetFactionFlagMaterial
(ResourceName materialResource)
SCR_Faction
SetFactionFriendly
(notnull Faction faction)
SCR_Faction
SetFactionHostile
(notnull Faction faction)
SCR_Faction
SetIsPlayable
(bool isPlayable, bool killPlayersIfNotPlayable=false)
SCR_Faction
SetMainBase
(SCR_CampaignMilitaryBaseComponent mainBase)
SCR_CampaignFaction
SetMobileAssembly
(SCR_CampaignMobileAssemblyStandaloneComponent mobileAssembly)
SCR_CampaignFaction
SetPauseByBlockTimestamp
(WorldTimestamp timestamp)
SCR_CampaignFaction
SetPrimaryTarget
(SCR_CampaignMilitaryBaseComponent target)
SCR_CampaignFaction
SetVictoryTimestamp
(WorldTimestamp timestamp)
SCR_CampaignFaction
Generated by
1.9.6