| AddCreateObjectiveOrder(SCR_SelectionMenuCategoryEntry category, notnull SCR_FactionCommanderBaseMenuHandler handler) | SCR_FactionCommanderPlayerComponent | protected |
| AddRequestOrder(SCR_SelectionMenuCategoryEntry category, notnull SCR_FactionCommanderBaseMenuHandler handler) | SCR_FactionCommanderPlayerComponent | protected |
| AssignGroupToTask(int groupId, string taskId, int requesterID) | SCR_FactionCommanderPlayerComponent | |
| CAMPAIGN_MILITARY_BASE_TASK_ID | SCR_CampaignFactionCommanderPlayerComponent | static |
| CancelTask(int playerId, string taskId) | SCR_FactionCommanderPlayerComponent | |
| CheatCommander() | SCR_CampaignFactionCommanderPlayerComponent | |
| ClearAllLinks() | SCR_CampaignFactionCommanderPlayerComponent | protected |
| ClearRadialMenu() | SCR_CampaignFactionCommanderPlayerComponent | |
| CreateCampaignMilitaryBaseTask(ResourceName taskPrefab, SCR_AIGroup group, int playerId, SCR_FactionCommanderBaseMenuHandler handler=null, vector positionOffset=vector.Zero) | SCR_CampaignFactionCommanderPlayerComponent | |
| CreateConfigCategory(notnull SCR_FactionCommanderMenuEntry configEntry, SCR_SelectionMenuCategoryEntry parentCategory, notnull array< ref SCR_FactionCommanderMenuEntry > childEntries, SCR_FactionCommanderMenuEntry rootConfigEntry) | SCR_FactionCommanderPlayerComponent | protected |
| CreateConfigEntries() | SCR_FactionCommanderPlayerComponent | protected |
| CreateConfigEntry(notnull SCR_FactionCommanderMenuEntry configEntry, SCR_SelectionMenuCategoryEntry parentCategory, SCR_FactionCommanderMenuEntry rootConfigEntry) | SCR_FactionCommanderPlayerComponent | protected |
| CreateRequestedTask(string taskPrefab, vector position, int requesterGroupId, SCR_AIGroup group, int playerId, SCR_FactionCommanderBaseMenuHandler handler=null) | SCR_FactionCommanderPlayerComponent | |
| CreateTask(ResourceName taskPrefab, vector position, SCR_AIGroup group, int playerId, SCR_FactionCommanderBaseMenuHandler handler=null) | SCR_FactionCommanderPlayerComponent | |
| EOnInit(IEntity owner) | SCR_FactionCommanderPlayerComponent | |
| FillMenuWithGroups(SCR_SelectionMenuCategoryEntry category, notnull SCR_FactionCommanderBaseMenuHandler handler) | SCR_FactionCommanderPlayerComponent | protected |
| FinishTask(int playerId, string taskId) | SCR_FactionCommanderPlayerComponent | |
| GenerateTaskID() | SCR_FactionCommanderPlayerComponent | static |
| GetAssignedGroup(SCR_SelectionMenuEntry entry) | SCR_FactionCommanderPlayerComponent | protected |
| GetConfigForEntry(notnull SCR_SelectionMenuEntry entry) | SCR_FactionCommanderPlayerComponent | |
| GetCreateObjectiveOrderEntryDisplayName() | SCR_FactionCommanderPlayerComponent | protected |
| GetCreateObjectiveOrderEntryIconData(out ResourceName imagesetName, out string iconName) | SCR_FactionCommanderPlayerComponent | protected |
| GetDefaultCreateObjectiveOrderIcon() | SCR_FactionCommanderPlayerComponent | protected |
| GetDefaultGroupOrderIcon() | SCR_FactionCommanderPlayerComponent | protected |
| GetDefaultRequestOrderIcon() | SCR_FactionCommanderPlayerComponent | protected |
| GetEntryByName(string name) | SCR_FactionCommanderPlayerComponent | protected |
| GetGraphLinesData() | SCR_CampaignFactionCommanderPlayerComponent | protected |
| GetGroupEntryDisplayName(SCR_AIGroup group) | SCR_FactionCommanderPlayerComponent | protected |
| GetGroupEntryIconData(SCR_AIGroup group, out ResourceName imagesetName, out string iconName) | SCR_FactionCommanderPlayerComponent | protected |
| GetHoveredBase() | SCR_CampaignFactionCommanderPlayerComponent | |
| GetLocalCampaignCommanderComponent() | SCR_CampaignFactionCommanderPlayerComponent | static |
| GetNextVolunteeringTimestamp() | SCR_FactionCommanderPlayerComponent | |
| GetReplaceCommanderCooldownTimestamp() | SCR_FactionCommanderPlayerComponent | |
| GetRequestOrderEntryDisplayName() | SCR_FactionCommanderPlayerComponent | protected |
| GetRequestOrderEntryIconData(out ResourceName imagesetName, out string iconName) | SCR_FactionCommanderPlayerComponent | protected |
| IsLocalPlayerCommander() | SCR_FactionCommanderPlayerComponent | static |
| IsTaskValid(SCR_Task task) | SCR_FactionCommanderPlayerComponent | protected |
| LinkBaseWithGroup(notnull SCR_AIGroup group) | SCR_CampaignFactionCommanderPlayerComponent | protected |
| m_aMapLinks | SCR_CampaignFactionCommanderPlayerComponent | protected |
| m_bMenuVisible | SCR_FactionCommanderPlayerComponent | protected |
| m_bMustClearHoveredBase | SCR_CampaignFactionCommanderPlayerComponent | protected |
| m_bShouldClearHoveredTask | SCR_FactionCommanderPlayerComponent | protected |
| m_CurrentHoveredBase | SCR_CampaignFactionCommanderPlayerComponent | protected |
| m_CurrentHoveredEntity | SCR_FactionCommanderPlayerComponent | protected |
| m_CurrentHoveredTask | SCR_FactionCommanderPlayerComponent | protected |
| m_fNextVolunteeringAvailableAt | SCR_FactionCommanderPlayerComponent | protected |
| m_GroupTaskManager | SCR_FactionCommanderPlayerComponent | protected |
| m_HoveredBase | SCR_CampaignFactionCommanderPlayerComponent | protected |
| m_HoveredEntity | SCR_FactionCommanderPlayerComponent | protected |
| m_HoveredTask | SCR_FactionCommanderPlayerComponent | protected |
| m_MapContextualMenu | SCR_FactionCommanderPlayerComponent | protected |
| m_MapCursorModule | SCR_FactionCommanderPlayerComponent | protected |
| m_MapEntity | SCR_FactionCommanderPlayerComponent | protected |
| m_mEntryGroups | SCR_FactionCommanderPlayerComponent | protected |
| m_mEntryHandlers | SCR_FactionCommanderPlayerComponent | protected |
| m_mEntryNames | SCR_FactionCommanderPlayerComponent | protected |
| m_mEntryParents | SCR_FactionCommanderPlayerComponent | protected |
| m_mTaskRootMenuEntries | SCR_FactionCommanderPlayerComponent | protected |
| m_PlayerController | SCR_FactionCommanderPlayerComponent | protected |
| m_RadialMenu | SCR_FactionCommanderPlayerComponent | protected |
| m_ReplaceCommanderCooldown | SCR_FactionCommanderPlayerComponent | protected |
| OnBaseHovered(SCR_CampaignMilitaryBaseComponent base) | SCR_CampaignFactionCommanderPlayerComponent | protected |
| OnCommanderRightsGained() | SCR_FactionCommanderPlayerComponent | |
| OnCommanderRightsLost() | SCR_FactionCommanderPlayerComponent | |
| OnCommandPerformed(SCR_SelectionMenuEntry element, float[] worldPos) | SCR_FactionCommanderPlayerComponent | protected |
| OnContextualMenuInit() | SCR_FactionCommanderPlayerComponent | protected |
| OnEntryHovered(SCR_SelectionMenuEntry entry, int id) | SCR_CampaignFactionCommanderPlayerComponent | |
| OnMapClose(MapConfiguration config) | SCR_CampaignFactionCommanderPlayerComponent | |
| OnMapOpen(MapConfiguration config) | SCR_CampaignFactionCommanderPlayerComponent | |
| OnOwnershipChanged(bool changing, bool becameOwner) | SCR_FactionCommanderPlayerComponent | |
| OnPostInit(IEntity owner) | SCR_FactionCommanderPlayerComponent | |
| OnRadialMenuBeforeOpen() | SCR_CampaignFactionCommanderPlayerComponent | protected |
| OnRadialMenuClose() | SCR_FactionCommanderPlayerComponent | protected |
| OnRadialMenuOpen() | SCR_FactionCommanderPlayerComponent | protected |
| OnTaskHovered(SCR_Task task) | SCR_FactionCommanderPlayerComponent | protected |
| ProcessEvents(bool activate) | SCR_FactionCommanderPlayerComponent | protected |
| REQUESTED_TASK_ID | SCR_FactionCommanderPlayerComponent | static |
| RpcAsk_AssignGroupToTask(int groupId, string taskId, int requesterID) | SCR_FactionCommanderPlayerComponent | protected |
| RpcAsk_CancelTask(int playerId, string taskId) | SCR_FactionCommanderPlayerComponent | protected |
| RpcAsk_CheatCommander(int playerId) | SCR_CampaignFactionCommanderPlayerComponent | protected |
| RpcAsk_CreateCampaignMilitaryBaseTask(ResourceName taskPrefab, int assigneeId, int factionIndex, int playerId, int data, int baseCallsign, vector positionOffset) | SCR_CampaignFactionCommanderPlayerComponent | protected |
| RpcAsk_CreateRequestedTask(string taskPrefab, vector destination, int requesterGroupId, int assigneeId, int playerId) | SCR_FactionCommanderPlayerComponent | protected |
| RpcAsk_CreateTask(string taskPrefab, int assigneeId, int playerId, vector destination, int factionIndex, int data) | SCR_FactionCommanderPlayerComponent | protected |
| RpcAsk_FinishTask(int playerId, string taskId) | SCR_FactionCommanderPlayerComponent | protected |
| RpcAsk_SetReservedSupplyAmount(int baseCallsign, float value) | SCR_CampaignFactionCommanderPlayerComponent | protected |
| RpcAsk_SetSuppliesLimit(int baseCallsign, float value) | SCR_CampaignFactionCommanderPlayerComponent | protected |
| RpcAsk_SetSupplyRequestExecutionPriority(int baseCallsign, int priority) | SCR_CampaignFactionCommanderPlayerComponent | protected |
| s_iLastGeneratedTaskId | SCR_FactionCommanderPlayerComponent | protectedstatic |
| SetNextVolunteeringTimestamp(WorldTimestamp timestamp) | SCR_FactionCommanderPlayerComponent | |
| SetReplaceCommanderCooldownTimestamp(WorldTimestamp timeStamp) | SCR_FactionCommanderPlayerComponent | |
| SetReservedSupplyAmount(notnull SCR_CampaignMilitaryBaseComponent base, float value) | SCR_CampaignFactionCommanderPlayerComponent | |
| SetSuppliesLimit(notnull SCR_CampaignMilitaryBaseComponent base, float value) | SCR_CampaignFactionCommanderPlayerComponent | |
| SetSupplyRequestExecutionPriority(notnull SCR_CampaignMilitaryBaseComponent base, int priority) | SCR_CampaignFactionCommanderPlayerComponent | |
| TASK_ID | SCR_FactionCommanderPlayerComponent | static |