AddRegularSupplyPackage(notnull SCR_CampaignFaction faction) | SCR_CampaignMilitaryBaseComponent | protected |
AddSupplies(int suppliesCount, bool replicate=true) | SCR_CampaignMilitaryBaseComponent | |
AllowNotifications(bool allow) | SCR_MilitaryBaseComponent | |
AlterSupplyIncomeTimer(float time) | SCR_CampaignMilitaryBaseComponent | |
ApplyHeaderSettings(notnull SCR_CampaignCustomBase settings) | SCR_CampaignMilitaryBaseComponent | |
BARRACKS_REDUCED_DEPLOY_COST | SCR_CampaignMilitaryBaseComponent | static |
BASES_IN_RANGE_RESUPPLY_THRESHOLD | SCR_CampaignMilitaryBaseComponent | protectedstatic |
BeginCapture(SCR_CampaignFaction faction, int playerID=INVALID_PLAYER_INDEX) | SCR_CampaignMilitaryBaseComponent | |
CanBeHQ() | SCR_CampaignMilitaryBaseComponent | |
CanReachByRadio(notnull IEntity entity) | SCR_CampaignMilitaryBaseComponent | |
ChangeFlags(notnull Faction faction) | SCR_MilitaryBaseComponent | protected |
ChangeRadioSettings(notnull SCR_Faction faction) | SCR_CampaignMilitaryBaseComponent | |
ConnectToCampaignBasesSystem() | SCR_CampaignMilitaryBaseComponent | protected |
ContainsGroup(SCR_AIGroup grp) | SCR_CampaignMilitaryBaseComponent | |
CONTESTED_RESPAWN_DELAY | SCR_CampaignMilitaryBaseComponent | protectedstatic |
CostSuppliesToSpawn() | SCR_CampaignMilitaryBaseComponent | |
DEFENDERS_CHECK_PERIOD | SCR_CampaignMilitaryBaseComponent | static |
DEFENDERS_REWARD_MULTIPLIER | SCR_CampaignMilitaryBaseComponent | static |
DEFENDERS_REWARD_PERIOD | SCR_CampaignMilitaryBaseComponent | static |
DeleteStartingVehicles() | SCR_CampaignMilitaryBaseComponent | protected |
Disable() | SCR_CampaignMilitaryBaseComponent | |
DisableWhenUnusedAsHQ() | SCR_CampaignMilitaryBaseComponent | |
DisconnectFromCampaignBasesSystem() | SCR_CampaignMilitaryBaseComponent | protected |
EndCapture() | SCR_CampaignMilitaryBaseComponent | |
EOnInit(IEntity owner) | SCR_CampaignMilitaryBaseComponent | |
ESTABLISH_ACTION_SIGNAL_NAME | SCR_CampaignMilitaryBaseComponent | protectedstatic |
EvaluateDefenders() | SCR_CampaignMilitaryBaseComponent | |
FlashBaseIcon(float remainingTime=0, Faction faction=null, bool changeToDefault=false, bool infiniteTimer=false) | SCR_CampaignMilitaryBaseComponent | |
GetBaseName() | SCR_CampaignMilitaryBaseComponent | |
GetBaseNameUpperCase() | SCR_CampaignMilitaryBaseComponent | |
GetBaseSpawnCostFactor() | SCR_CampaignMilitaryBaseComponent | |
GetBuildingIconImageset() | SCR_CampaignMilitaryBaseComponent | |
GetBuildingProviders(out array< SCR_CampaignBuildingProviderComponent > providers) | SCR_MilitaryBaseComponent | |
GetCallsign() | SCR_MilitaryBaseComponent | |
GetCallsignDisplayName() | SCR_MilitaryBaseComponent | |
GetCallsignDisplayNameOnly() | SCR_MilitaryBaseComponent | |
GetCallsignDisplayNameOnlyUC() | SCR_MilitaryBaseComponent | |
GetCallsignDisplayNameUpperCase() | SCR_MilitaryBaseComponent | |
GetCallsignSignal() | SCR_MilitaryBaseComponent | |
GetCampaignFaction() | SCR_CampaignMilitaryBaseComponent | |
GetCapturePoints(out array< SCR_SeizingComponent > capturePoints) | SCR_MilitaryBaseComponent | |
GetCapturingFaction() | SCR_MilitaryBaseComponent | |
GetDisableWhenUnusedAsHQ() | SCR_CampaignMilitaryBaseComponent | |
GetFaction(bool checkDefaultFaction=false) | SCR_MilitaryBaseComponent | |
GetFlags(out array< SCR_FlagComponent > flags) | SCR_MilitaryBaseComponent | |
GetHQRadio() | SCR_CampaignMilitaryBaseComponent | |
GetHQRadioCoverage(notnull SCR_CampaignFaction faction) | SCR_CampaignMilitaryBaseComponent | |
GetIsEntityInMyRange(notnull IEntity entity) | SCR_CampaignMilitaryBaseComponent | |
GetIsEntityPresent(notnull IEntity entity) | SCR_MilitaryBaseComponent | |
GetIsLocalPlayerPresent() | SCR_MilitaryBaseComponent | protected |
GetMapDescriptor() | SCR_CampaignMilitaryBaseComponent | |
GetMapUI() | SCR_CampaignMilitaryBaseComponent | |
GetOnRadiusChanged() | SCR_MilitaryBaseComponent | |
GetOnServiceRegistered() | SCR_MilitaryBaseComponent | |
GetOnServiceUnregistered() | SCR_MilitaryBaseComponent | |
GetOnSpawnPointAssigned() | SCR_CampaignMilitaryBaseComponent | |
GetRadioRange() | SCR_CampaignMilitaryBaseComponent | |
GetRadius() | SCR_MilitaryBaseComponent | |
GetReconfiguredByID() | SCR_CampaignMilitaryBaseComponent | |
GetRelayRadioRange(notnull BaseRadioComponent radio) | SCR_CampaignMilitaryBaseComponent | protected |
GetResourceComponent() | SCR_CampaignMilitaryBaseComponent | |
GetRespawnTimestamp() | SCR_CampaignMilitaryBaseComponent | |
GetServiceByLabel(EEditableEntityLabel label) | SCR_MilitaryBaseComponent | |
GetServiceByType(SCR_EServicePointType type) | SCR_MilitaryBaseComponent | |
GetServiceDelegateByLabel(EEditableEntityLabel label) | SCR_MilitaryBaseComponent | |
GetServiceDelegateByType(SCR_EServicePointType type) | SCR_MilitaryBaseComponent | |
GetServiceDelegates(out array< SCR_ServicePointDelegateComponent > delegates=null) | SCR_MilitaryBaseComponent | |
GetServiceDelegatesByType(out array< SCR_ServicePointDelegateComponent > delegates, SCR_EServicePointType type) | SCR_MilitaryBaseComponent | |
GetServices(out array< SCR_ServicePointComponent > services=null) | SCR_MilitaryBaseComponent | |
GetServicesByType(out array< SCR_ServicePointComponent > services, SCR_EServicePointType type) | SCR_MilitaryBaseComponent | |
GetSpawnPoint() | SCR_CampaignMilitaryBaseComponent | |
GetSupplies() | SCR_CampaignMilitaryBaseComponent | |
GetSuppliesIncome() | SCR_CampaignMilitaryBaseComponent | |
GetSuppliesMax() | SCR_CampaignMilitaryBaseComponent | |
GetType() | SCR_CampaignMilitaryBaseComponent | |
HandleSpawnPointFaction() | SCR_CampaignMilitaryBaseComponent | protected |
HideMapLocationLabel() | SCR_CampaignMilitaryBaseComponent | |
HQ_VEHICLE_QUERY_SPACE | SCR_CampaignMilitaryBaseComponent | protectedstatic |
HQ_VEHICLE_SPAWN_RADIUS | SCR_CampaignMilitaryBaseComponent | protectedstatic |
Initialize() | SCR_CampaignMilitaryBaseComponent | |
INVALID_BASE_CALLSIGN | SCR_MilitaryBaseComponent | static |
INVALID_FACTION_INDEX | SCR_CampaignMilitaryBaseComponent | static |
INVALID_PLAYER_INDEX | SCR_CampaignMilitaryBaseComponent | static |
IsBeingCaptured() | SCR_CampaignMilitaryBaseComponent | |
IsControlPoint() | SCR_CampaignMilitaryBaseComponent | |
IsHQ() | SCR_CampaignMilitaryBaseComponent | |
IsHQRadioTrafficPossible(notnull SCR_CampaignFaction faction, SCR_ERadioCoverageStatus direction=SCR_ERadioCoverageStatus.RECEIVE) | SCR_CampaignMilitaryBaseComponent | |
IsInitialized() | SCR_CampaignMilitaryBaseComponent | |
IsProxy() | SCR_MilitaryBaseComponent | protected |
LoadState(notnull SCR_CampaignBaseStruct baseStruct) | SCR_CampaignMilitaryBaseComponent | |
m_aDefendersGroups | SCR_CampaignMilitaryBaseComponent | protected |
m_aRemnants | SCR_CampaignMilitaryBaseComponent | protected |
m_aServiceBuiltMsgQueue | SCR_CampaignMilitaryBaseComponent | protected |
m_aServiceDelegates | SCR_MilitaryBaseComponent | protected |
m_aStartingVehicles | SCR_CampaignMilitaryBaseComponent | protected |
m_aSystems | SCR_MilitaryBaseComponent | protected |
m_bCanBeHQ | SCR_CampaignMilitaryBaseComponent | protected |
m_bDisableWhenUnusedAsHQ | SCR_CampaignMilitaryBaseComponent | protected |
m_bInitialized | SCR_CampaignMilitaryBaseComponent | protected |
m_bIsControlPoint | SCR_CampaignMilitaryBaseComponent | protected |
m_bIsHQ | SCR_CampaignMilitaryBaseComponent | protected |
m_bIsSupplyHub | SCR_CampaignMilitaryBaseComponent | protected |
m_bLocalPlayerPresent | SCR_CampaignMilitaryBaseComponent | protected |
m_bSeizedByMajority | SCR_MilitaryBaseComponent | protected |
m_bShowMapIcon | SCR_MilitaryBaseComponent | protected |
m_bShowNotifications | SCR_MilitaryBaseComponent | protected |
m_CapturingFaction | SCR_CampaignMilitaryBaseComponent | protected |
m_eCapturedByEnemiesNotification | SCR_MilitaryBaseComponent | protected |
m_eCapturedByFriendliesNotification | SCR_MilitaryBaseComponent | protected |
m_eType | SCR_CampaignMilitaryBaseComponent | protected |
m_FactionComponent | SCR_MilitaryBaseComponent | protected |
m_fLastEnemyContactTimestamp | SCR_CampaignMilitaryBaseComponent | protected |
m_fNextFrameCheck | SCR_CampaignMilitaryBaseComponent | protected |
m_fRadioRange | SCR_CampaignMilitaryBaseComponent | protected |
m_fRadioRangeDefault | SCR_CampaignMilitaryBaseComponent | protected |
m_fRespawnAvailableSince | SCR_CampaignMilitaryBaseComponent | protected |
m_fStartingSupplies | SCR_CampaignMilitaryBaseComponent | protected |
m_fSuppliesArrivalTime | SCR_CampaignMilitaryBaseComponent | protected |
m_fTimer | SCR_CampaignMilitaryBaseComponent | protected |
m_HQRadio | SCR_CampaignMilitaryBaseComponent | protected |
m_HQTent | SCR_CampaignMilitaryBaseComponent | protected |
m_iAttackingFaction | SCR_CampaignMilitaryBaseComponent | protected |
m_iCallsign | SCR_MilitaryBaseComponent | protected |
m_iCallsignSignal | SCR_MilitaryBaseComponent | protected |
m_iCapturingFaction | SCR_CampaignMilitaryBaseComponent | protected |
m_iRadius | SCR_MilitaryBaseComponent | protected |
m_iReconfiguredBy | SCR_CampaignMilitaryBaseComponent | protected |
m_iSupplyRegenAmount | SCR_CampaignMilitaryBaseComponent | protected |
m_MapDescriptor | SCR_CampaignMilitaryBaseComponent | protected |
m_mDefendersData | SCR_CampaignMilitaryBaseComponent | protected |
m_OnRadiusChanged | SCR_MilitaryBaseComponent | protected |
m_OnServiceRegistered | SCR_MilitaryBaseComponent | protected |
m_OnServiceUnregistered | SCR_MilitaryBaseComponent | protected |
m_OnSpawnPointAssigned | SCR_CampaignMilitaryBaseComponent | protected |
m_OwningFactionPrevious | SCR_CampaignMilitaryBaseComponent | protected |
m_RadioComponent | SCR_CampaignMilitaryBaseComponent | protected |
m_RplComponent | SCR_MilitaryBaseComponent | protected |
m_sBaseName | SCR_CampaignMilitaryBaseComponent | protected |
m_sBaseNameUpper | SCR_CampaignMilitaryBaseComponent | protected |
m_sCallsign | SCR_MilitaryBaseComponent | protected |
m_sCallsignNameOnly | SCR_MilitaryBaseComponent | protected |
m_sCallsignNameOnlyUC | SCR_MilitaryBaseComponent | protected |
m_sCallsignUpper | SCR_MilitaryBaseComponent | protected |
m_sCapturingFaction | SCR_MilitaryBaseComponent | protected |
m_SeekDestroyWP | SCR_CampaignMilitaryBaseComponent | protected |
m_sMapLocationName | SCR_CampaignMilitaryBaseComponent | protected |
m_SpawnPoint | SCR_CampaignMilitaryBaseComponent | protected |
m_UIElement | SCR_CampaignMilitaryBaseComponent | protected |
NotificationsAllowed() | SCR_MilitaryBaseComponent | |
NotifyAboutEnemyAttack(notnull Faction attackingFaction) | SCR_CampaignMilitaryBaseComponent | |
NotifyPlayerInRadius(notnull Faction faction) | SCR_MilitaryBaseComponent | protected |
OnAllBasesInitialized() | SCR_CampaignMilitaryBaseComponent | |
OnAttackingFactionChanged() | SCR_CampaignMilitaryBaseComponent | |
OnCallsignAssigned() | SCR_CampaignMilitaryBaseComponent | |
OnCaptureStart(SCR_Faction faction) | SCR_CampaignMilitaryBaseComponent | protected |
OnCapturingFactionChanged() | SCR_CampaignMilitaryBaseComponent | |
OnDelete(IEntity owner) | SCR_CampaignMilitaryBaseComponent | |
OnDisabled() | SCR_CampaignMilitaryBaseComponent | |
OnFactionChanged(FactionAffiliationComponent owner, Faction previousFaction, Faction faction) | SCR_CampaignMilitaryBaseComponent | protected |
OnHasSignalChanged() | SCR_CampaignMilitaryBaseComponent | |
OnHQSet() | SCR_CampaignMilitaryBaseComponent | protected |
OnInitialized() | SCR_CampaignMilitaryBaseComponent | |
OnLocalPlayerFactionAssigned(Faction assignedFaction) | SCR_CampaignMilitaryBaseComponent | protected |
OnPlayerFactionResponse_O(SCR_PlayerFactionAffiliationComponent component, int factionIndex, bool response) | SCR_MilitaryBaseComponent | protected |
OnPointCaptured(notnull SCR_Faction faction, notnull SCR_SeizingComponent point) | SCR_MilitaryBaseComponent | |
OnPointContested(notnull SCR_Faction faction, notnull SCR_SeizingComponent point) | SCR_MilitaryBaseComponent | |
OnPointSecured(notnull SCR_Faction faction, notnull SCR_SeizingComponent point) | SCR_MilitaryBaseComponent | |
OnPostInit(IEntity owner) | SCR_CampaignMilitaryBaseComponent | |
OnRadioRangeChanged() | SCR_CampaignMilitaryBaseComponent | |
OnRadiusChanged() | SCR_MilitaryBaseComponent | protected |
OnRequiredPointsCaptured(notnull SCR_Faction faction) | SCR_MilitaryBaseComponent | |
OnRespawnCooldownChanged() | SCR_CampaignMilitaryBaseComponent | |
OnServiceBuilt(notnull SCR_ServicePointComponent service) | SCR_CampaignMilitaryBaseComponent | |
OnServiceBuilt_AfterInit(SCR_ServicePointComponent service) | SCR_CampaignMilitaryBaseComponent | |
OnServiceRemoved(notnull SCR_MilitaryBaseLogicComponent service) | SCR_CampaignMilitaryBaseComponent | |
OnServiceStateChanged(SCR_EServicePointStatus state, notnull SCR_ServicePointComponent serviceComponent) | SCR_CampaignMilitaryBaseComponent | |
OnSpawnPointFactionAssigned(FactionKey faction) | SCR_CampaignMilitaryBaseComponent | |
OnSuppliesChanged() | SCR_CampaignMilitaryBaseComponent | protected |
RADIO_CHATTER_SIGNAL_NAME | SCR_CampaignMilitaryBaseComponent | protectedstatic |
RADIO_RECONFIGURATION_DURATION | SCR_CampaignMilitaryBaseComponent | static |
RecalculateRadioRange() | SCR_CampaignMilitaryBaseComponent | |
RefreshTasks() | SCR_CampaignMilitaryBaseComponent | |
RegisterHQRadio(notnull IEntity radio) | SCR_CampaignMilitaryBaseComponent | |
RegisterLogicComponent(notnull SCR_MilitaryBaseLogicComponent component) | SCR_CampaignMilitaryBaseComponent | |
RegisterRemnants(notnull SCR_AmbientPatrolSpawnPointComponent remnants) | SCR_CampaignMilitaryBaseComponent | |
RegisterServiceDelegate(notnull SCR_ServicePointDelegateComponent delegate) | SCR_MilitaryBaseComponent | |
RELAY_BASE_RADIUS | SCR_CampaignMilitaryBaseComponent | static |
RemoveFortifications() | SCR_CampaignMilitaryBaseComponent | protected |
RemoveGroup(SCR_AIGroup grp) | SCR_CampaignMilitaryBaseComponent | |
RESPAWN_DELAY_AFTER_CAPTURE | SCR_CampaignMilitaryBaseComponent | static |
SendHighestPriorityMessage(notnull SCR_CampaignFaction faction) | SCR_CampaignMilitaryBaseComponent | protected |
SendHQMessageBaseCaptured() | SCR_CampaignMilitaryBaseComponent | |
SetAsHQ(bool isHQ) | SCR_CampaignMilitaryBaseComponent | |
SetAttackingFaction(int enemyFaction) | SCR_CampaignMilitaryBaseComponent | |
SetBaseUI(SCR_CampaignMapUIBase base) | SCR_CampaignMilitaryBaseComponent | |
SetCallsign(notnull SCR_Faction faction) | SCR_CampaignMilitaryBaseComponent | |
SetCallsignIndex(int index) | SCR_MilitaryBaseComponent | |
SetCallsignIndexAutomatic(int index) | SCR_CampaignMilitaryBaseComponent | |
SetDefendersGroup(SCR_AIGroup grp) | SCR_CampaignMilitaryBaseComponent | |
SetFaction(SCR_CampaignFaction faction) | SCR_CampaignMilitaryBaseComponent | |
SCR_MilitaryBaseComponent.SetFaction(Faction faction) | SCR_MilitaryBaseComponent | |
SCR_MilitaryBaseComponent.SetFaction(FactionKey faction) | SCR_MilitaryBaseComponent | |
SetInitialSupplies(float suppliesCount) | SCR_CampaignMilitaryBaseComponent | |
SetProviderEntity(notnull SCR_ServicePointComponent service) | SCR_CampaignMilitaryBaseComponent | protected |
SetRadioChatterSignal(SCR_Faction faction) | SCR_CampaignMilitaryBaseComponent | |
SetRadius(int radius) | SCR_MilitaryBaseComponent | |
SetStartingSupplies(float suppliesCount) | SCR_CampaignMilitaryBaseComponent | |
SetSupplies(float suppliesCount) | SCR_CampaignMilitaryBaseComponent | |
SpawnBuilding(ResourceName prefab, vector position, vector rotation, bool isMainTent=false) | SCR_CampaignMilitaryBaseComponent | |
SpawnStartingVehicles() | SCR_CampaignMilitaryBaseComponent | protected |
StoreState(out SCR_CampaignBaseStruct baseStruct) | SCR_CampaignMilitaryBaseComponent | |
SUPPLY_DEPOT_CAPACITY | SCR_CampaignMilitaryBaseComponent | static |
SupplyIncomeTimer(bool reset=false) | SCR_CampaignMilitaryBaseComponent | protected |
TICK_TIME | SCR_CampaignMilitaryBaseComponent | protectedstatic |
UNDER_ATTACK_WARNING_PERIOD | SCR_CampaignMilitaryBaseComponent | static |
UnregisterLogicComponent(notnull SCR_MilitaryBaseLogicComponent component) | SCR_MilitaryBaseComponent | |
UnregisterServiceDelegate(notnull SCR_ServicePointDelegateComponent delegate) | SCR_MilitaryBaseComponent | |
Update(float timeSlice) | SCR_CampaignMilitaryBaseComponent | |
UpdateRespawnCooldown() | SCR_CampaignMilitaryBaseComponent | |
~SCR_MilitaryBaseComponent() | SCR_MilitaryBaseComponent | |